using System; using System.Collections; using System.Collections.Generic; using System.Linq; // Myotismon namespace DCGO.CardEffects.EX10 { public class EX10_048 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region When Would be Played if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 of your Myotis-in-text Digimon to get Play Cost -4", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription()); activateClass.SetIsDigimonEffect(true); cardEffects.Add(activateClass); string EffectDescription() { return "When this card would be played, by deleting 1 of your Digimon with [Myotismon] in its text, reduce the play cost by 4."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, CardCondition); } bool CardCondition(CardSource cardSource) { return cardSource == card; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && !permanent.TopCard.CanNotBeAffected(activateClass) && permanent.TopCard.HasText("Myotismon"); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition); } IEnumerator ActivateCoroutine(Hashtable hashtable) { // First, select a valid Digimon bool canNoSelect = true; CardSource cardFromHashtable = CardEffectCommons.GetCardFromHashtable(hashtable); if (cardFromHashtable && cardFromHashtable.PayingCost(SelectCardEffect.Root.Hand, null, checkAvailability: false) > cardFromHashtable.Owner.MaxMemoryCost) { canNoSelect = false; } Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: canNoSelect, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } // If the player selected a Digimon, continue with the rest of the effect if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult( targetPermanents: new List() { selectedPermanent }, activateClass: activateClass, successProcess: SuccessProcess, failureProcess: null )); IEnumerator SuccessProcess(List permanents) { #region Setup Reduce Cost Effect bool CanUseCondition1(Hashtable hashtable1) { return true; } int ChangeCost(CardSource cardSource, int cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource) && RootCondition(root) && PermanentsCondition(targetPermanents)) { cost -= 4; } return cost; } bool PermanentsCondition(List targetPermanents) { return targetPermanents == null || targetPermanents.Count(targetPermanent => targetPermanent != null) == 0; } bool CardSourceCondition(CardSource cardSource) { return cardSource == card; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool IsUpDown() { return true; } #endregion if (card.Owner.CanReduceCost(null, card)) { ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -4", CanUseCondition1, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: IsUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add(_ => changeCostClass); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(hashtable)); } } } } } #endregion #region Reduce Play Cost - Not Shown if (timing == EffectTiming.None) { ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -4", CanUseCondition1, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: IsUpDown, isCheckAvailability: () => true, isChangePayingCost: () => true); changeCostClass.SetNotShowUI(true); cardEffects.Add(changeCostClass); bool CanUseCondition1(Hashtable hashtable1) { return CardEffectCommons.MatchConditionPermanentCount(PermanentCondition) >= 1; } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && !permanent.IsSuspended && permanent.CanSuspend && permanent.TopCard.HasWGTraits; } int ChangeCost(CardSource cardSource, int cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource) && RootCondition(root) && PermanentsCondition(targetPermanents)) { cost -= 4; } return cost; } bool PermanentsCondition(List targetPermanents) { return targetPermanents == null || targetPermanents.Count(targetPermanent => CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(targetPermanent) && targetPermanent != null && targetPermanent.TopCard && !targetPermanent.TopCard.CanNotBeAffected(changeCostClass) && !targetPermanent.IsSuspended && targetPermanent.CanSuspend && targetPermanent.TopCard.HasText("Myotismon")) <= 1; } bool CardSourceCondition(CardSource cardSource) { return cardSource == card; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool IsUpDown() { return true; } } #endregion #region On Play/On Deletion Shared bool CanSelectPurplePermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.CardColors.Contains(CardColor.Purple); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Your 1 Digimon gains Retaliation and Blocker", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] 1 of your purple Digimon gains and until your opponent's turn ends."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPurplePermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPurplePermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPurplePermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPurplePermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Blocker and Retaliation.", "The opponent is selecting 1 Digimon that will get Blocker and Retaliation."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBlocker(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRetaliation(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } } } #endregion #region On Deletion if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Your 1 Digimon gains Retaliation and Blocker", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Deletion] 1 of your purple Digimon gains and until your opponent's turn ends."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.CanActivateOnDeletion(card, activateClass)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPurplePermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPurplePermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPurplePermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPurplePermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get Blocker and Retaliation.", "The opponent is selecting 1 Digimon that will get Blocker and Retaliation."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBlocker(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRetaliation(targetPermanent: permanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } } #endregion #region ESS - On Deletion if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 purple Tamer from trash suspended", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Deletion] You may play 1 purple Tamer card from your trash suspended without paying the cost."; } bool CanSelectCardCondition(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.HasCardColor(CardColor.Purple)) { if (cardSource.IsTamer) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.CanActivateOnDeletion(card, activateClass)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardCondition)); List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: true, root: SelectCardEffect.Root.Trash, activateETB: true)); } } } #endregion return cardEffects; } } }