using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX10 { public class EX10_072 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Ignore Color Requirements if (timing == EffectTiming.None) { IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass(); ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card); ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition); cardEffects.Add(ignoreColorConditionClass); bool CanUseCondition(Hashtable hashtable) { return !card.Owner.GetBattleAreaPermanents().Some(permanet => permanet.TopCard.EqualsCardName("Spiral Mountain")); } bool CardCondition(CardSource cardSource) { return cardSource == card; } } #endregion #region Main Effect if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(", Place in battle area", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[Main] (Draw 2 cards from your deck.) Then, place this card in the battle area."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 2, activateClass).Draw()); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass)); } } #endregion #region Delay if (timing == EffectTiming.OnEndTurn) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 [Dark Masters], delete it at end of your turn", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[End of Opponent's Turn] (By trashing this card after the placing turn, activate the effect below.)\r\n・You may play 1 face-up Digimon card with the [Dark Masters] trait from your security stack without paying the cost. At the end of your turn, delete the Digimon this effect played."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsOpponentTurn(card) && CardEffectCommons.CanDeclareOptionDelayEffect(card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.CanDeclareOptionDelayEffect(card); } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsDigimon && !cardSource.IsFlipped && cardSource.EqualsTraits("Dark Masters") && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass,SelectCardEffect.Root.Security); } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool destroyed = false; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List() { card.PermanentOfThisCard() }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null)); IEnumerator SuccessProcess() { destroyed = true; yield return null; } if (destroyed) { if (card.Owner.SecurityCards.Any(CanSelectCardCondition)) { List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Security, customRootCardList: null, canLookReverseCard: false, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count > 0) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Security, activateETB: true)); #region Delete Played Digimon Permanent selectedPermanent = selectedCards[0].PermanentOfThisCard(); ActivateClass activateClass1 = new ActivateClass(); activateClass1.SetUpICardEffect("Delete this Digimon", CanUseCondition2, card); activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, ""); activateClass1.SetEffectSourcePermanent(selectedPermanent); CardEffectCommons.AddEffectToPlayer(effectDuration: EffectDuration.UntilOwnerTurnEnd, card: card, cardEffect: activateClass1, timing: EffectTiming.OnEndTurn); bool CanUseCondition2(Hashtable hashtable) { return CardEffectCommons.IsOwnerTurn(card); } bool CanActivateCondition1(Hashtable hashtable) { if (selectedPermanent.TopCard != null) { if (selectedPermanent.TopCard.IsDigimon) { if (selectedPermanent.CanBeDestroyedBySkill(activateClass1)) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass1)) { return true; } } } } return false; } IEnumerator ActivateCoroutine1(Hashtable _hashtable1) { yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(new List() { selectedPermanent }, CardEffectCommons.CardEffectHashtable(activateClass1)).Destroy()); } #endregion } } } } } #endregion #region Security if (timing == EffectTiming.SecuritySkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 [Dark Masters], delete it at end of your turn", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsSecurityEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Security] You may play 1 Digimon card with the [Dark Masters] trait from your hand or trash without paying the cost. Then, add this card to the hand. At turn end, delete the Digimon this effect played."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card); } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.EqualsTraits("Dark Masters")) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { bool canSelectHand = card.Owner.HandCards.Count(CanSelectCardCondition) >= 1; bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition); if (canSelectHand || canSelectTrash) { if (canSelectHand && canSelectTrash) { List> selectionElements = new List>() { new SelectionElement(message: $"From hand", value : true, spriteIndex: 0), new SelectionElement(message: $"From trash", value : false, spriteIndex: 1), }; string selectPlayerMessage = "From which area do you play a card?"; string notSelectPlayerMessage = "The opponent is choosing from which area to play a card."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); } else { GManager.instance.userSelectionManager.SetBool(canSelectHand); } yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue; List selectedCards = new List(); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (fromHand) { int maxCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); } else { int maxCount = 1; SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } SelectCardEffect.Root root = SelectCardEffect.Root.Hand; if (!fromHand) { root = SelectCardEffect.Root.Trash; } if(selectedCards.Count > 0) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: root, activateETB: true)); #region Delete Played Digimon Permanent selectedPermanent = selectedCards[0].PermanentOfThisCard(); ActivateClass activateClass1 = new ActivateClass(); activateClass1.SetUpICardEffect("Delete this Digimon", CanUseCondition2, card); activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, ""); activateClass1.SetEffectSourcePermanent(selectedPermanent); CardEffectCommons.AddEffectToPlayer(effectDuration: EffectDuration.UntilEachTurnEnd, card: card, cardEffect: activateClass1, timing: EffectTiming.OnEndTurn); bool CanUseCondition2(Hashtable hashtable) { return true; } bool CanActivateCondition1(Hashtable hashtable) { if (selectedPermanent.TopCard != null) { if (selectedPermanent.TopCard.IsDigimon) { if (selectedPermanent.CanBeDestroyedBySkill(activateClass1)) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass1)) { return true; } } } } return false; } IEnumerator ActivateCoroutine1(Hashtable _hashtable1) { yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(new List() { selectedPermanent }, CardEffectCommons.CardEffectHashtable(activateClass1)).Destroy()); } #endregion } } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.AddThisCardToHand(card, activateClass)); } } #endregion return cardEffects; } } }