using System.Collections; using System.Collections.Generic; using System; using System.Linq; namespace DCGO.CardEffects.EX10 { public class EX10_014 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Security if (timing == EffectTiming.SecuritySkill) { cardEffects.Add(CardEffectFactory.PlaySelfDigimonAfterBattleSecurityEffect(card: card)); } #endregion #region Link Condition if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasAppmonTraits; } cardEffects.Add(CardEffectFactory.AddSelfLinkConditionStaticEffect(permanentCondition: PermanentCondition, linkCost: 2, card: card)); } #endregion #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("Stnd."); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Give 2 of your opponent's Digimon ", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] [When Digivolving] Give 2 of your opponent's Digimon (This Digimon checks 1 fewer security card.) until their turn ends."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool PermamentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(PermamentCondition)) { int maxCount = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(PermamentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermamentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 2 Digimon that will get Security Attack -1.", "The opponent is selecting 2 Digimon that will get Security Attack -1."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.ChangeDigimonSAttack(targetPermanent: permanent, changeValue: -1, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); yield return null; } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Give 2 of your opponent's Digimon ", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Give 2 of your opponent's Digimon (This Digimon checks 1 fewer security card.) until their turn ends."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool PermamentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(PermamentCondition)) { int maxCount = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(PermamentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermamentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 2 Digimon that will get Security Attack -1.", "The opponent is selecting 2 Digimon that will get Security Attack -1."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.ChangeDigimonSAttack(targetPermanent: permanent, changeValue: -1, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); yield return null; } } } } #endregion #region Link if (timing == EffectTiming.OnDeclaration) { cardEffects.Add(CardEffectFactory.LinkEffect(card)); } #endregion #region When Attacking - Linked if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 1 link card, give -6k DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsLinkedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] By trashing 1 of this Digimon's link cards, 1 of your opponent's Digimon gets -6000 DP for the turn."; } bool IsOpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistLinked(card) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card) && !card.PermanentOfThisCard().HasNoLinkCards; } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent thisPermanent = card.PermanentOfThisCard(); CardSource selectedCard = null; #region Select Link Card int maxCount = Math.Min(1, thisPermanent.LinkedCards.Count); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: _ => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 linked card to trash.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: thisPermanent.LinkedCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } selectCardEffect.SetUpCustomMessage("Select 1 linked card to trash.", "The opponent is selecting 1 linked card to trash."); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); #endregion if (selectedCard != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashLinkCardsAndProcessAccordingToResult( targetPermanent: thisPermanent, targetLinkCards: new List() { selectedCard }, activateClass: activateClass, successProcess: SuccessProcess, failureProcess: null)); IEnumerator SuccessProcess(List trashedLinkCards) { if (trashedLinkCards.Any() && CardEffectCommons.HasMatchConditionOpponentsPermanent(card, IsOpponentsDigimon)) { Permanent selectedPermament = null; #region Select Opponent Digimon int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOpponentsPermanentCount(card, IsOpponentsDigimon)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermament = permanent; yield return null; } selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to get -6k DP", "The opponent is selecting 1 Digimon to get -6k DP"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); #endregion if (selectedPermament != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: selectedPermament, changeValue: -6000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } #endregion return cardEffects; } } }