using System.Collections; using System.Collections.Generic; // Andromon namespace DCGO.CardEffects.EX12 { public class EX12_055 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("Machine") || targetPermanent.TopCard.EqualsTraits("ME"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null, level: 4) ); } #endregion #region DNA Digivolution if (timing == EffectTiming.None) { AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass(); addJogressConditionClass.SetUpICardEffect("DNA Digivolution", CanUseCondition, card); addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress); addJogressConditionClass.SetNotShowUI(true); cardEffects.Add(addJogressConditionClass); bool CanUseCondition(Hashtable hashtable) { return true; } JogressCondition GetJogress(CardSource cardSource) { if (cardSource == card) { bool PermanentCondition1(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.CardColors.Contains(CardColor.Black) || permanent.TopCard.CardColors.Contains(CardColor.Purple)) && permanent.Levels_ForJogress(card).Contains(4); } bool PermanentCondition2(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.CardColors.Contains(CardColor.Red) || permanent.TopCard.CardColors.Contains(CardColor.Yellow)) && permanent.Levels_ForJogress(card).Contains(4); } JogressConditionElement[] elements = new JogressConditionElement[] { new JogressConditionElement(PermanentCondition1, "a level 4 Black or Purple Digimon"), new JogressConditionElement(PermanentCondition2, "a level 4 Red or Yellow Digimon"), }; JogressCondition jogressCondition = new JogressCondition(elements, 0); return jogressCondition; } return null; } } #endregion #region Shared OP/WD string SharedEffectName = "Reveal 3, may play 1 5 cost or lower [Machine]/[Cyborg]/[ME] among them for free, trash the rest"; CardEffectFactory.ActivateClassesForSharedEffects (ref cardEffects, timing, card, SharedEffectName, SharedActivateCoroutine, SharedEffectDescription, optional: false, onPlay: true, whenDigivolving: true); string SharedEffectDescription(string tag) { return $"[{tag}] Reveal the top 3 cards of your deck. You may play 1 play cost 5 or lower [Machine], [Cyborg] or [ME] trait card among them without paying the cost. Trash the rest."; } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.HasPlayCost && cardSource.GetCostItself <= 5 && (cardSource.EqualsTraits("Machine") || cardSource.EqualsTraits("Cyborg") || cardSource.EqualsTraits("ME")); } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { CardSource selectedCard = null; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect( revealCount: 3, simplifiedSelectCardConditions: new SimplifiedSelectCardConditionClass[] { new SimplifiedSelectCardConditionClass( canTargetCondition:CanSelectCardCondition, message: "May select 1 5 cost or less [Machine]/[Cyborg]/[ME] card to play for free.", mode: SelectCardEffect.Mode.Custom, maxCount: 1, selectCardCoroutine: SelectCardCoroutine), }, remainingCardsPlace: RemainingCardsPlace.Trash, activateClass: activateClass, canNoSelect: true )); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (selectedCard != null) { if (CardEffectCommons.CanPlayAsNewPermanent(selectedCard, false, activateClass, SelectCardEffect.Root.Library)) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: new List { selectedCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Library, activateETB: true)); } else { yield return ContinuousController.instance.StartCoroutine(new ITrashDeckCards(new List { selectedCard }, activateClass).TrashDeckCards()); } } } #endregion #region Counter if (timing == EffectTiming.OnCounterTiming) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("1 other Digimon may digivolve into lvl 6 or less [ME] in hand for free", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription()); activateClass.SetIsSkippable(true); activateClass.SetHashString("EX12_055_Counter"); activateClass.SetIsCounterEffect(true); cardEffects.Add(activateClass); string EffectDescription() { return "[Counter] [Once Per Turn] 1 of your other Digimon may digivolve into a level 6 or lower [ME] trait Digimon card in the hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass) && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, permanent => CardEffectCommons.IsOpponentPermanent(permanent, card)); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent != card.PermanentOfThisCard(); } bool CanSelectDigivolveCardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 6 && cardSource.EqualsTraits("ME"); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to digivolve.", "The opponent is selecting 1 Digimon to digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: selectedPermanent, cardCondition: CanSelectDigivolveCardCondition, payCost: false, reduceCostTuple: null, fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: true, activateClass: activateClass, successProcess: null)); } } } } #endregion #region Inherited if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Change attack target to this Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetHashString("EX12_056_Inherited"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDescription() { return "[Opponent's Turn] [Once Per Turn] When one of your opponent's Digimon attacks, you may change the attack target to this Digimon."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass) && CardEffectCommons.IsOpponentTurn(card) && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass) && GManager.instance.attackProcess.IsAttacking && GManager.instance.attackProcess.AttackingPermanent.CanSwitchAttackTarget; } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsOpponentPermanent(permanent, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender( activateClass, false, card.PermanentOfThisCard())); } } #endregion return cardEffects; } } }