using System.Collections; using System.Collections.Generic; // Jellymon namespace DCGO.CardEffects.EX12 { public class EX12_023 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Cost if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Puyoyomon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null)); } if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("DS"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null, level: 2)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reveal 3, add 1 [Jellymon] in text and 1 [DS] trait, bottom deck the rest", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() => "[On Play] Reveal the top 3 cards of your deck. Add 1 card with [Jellymon] in its text and 1 card with the [DS] trait among them to the hand. Return the rest to the bottom of the deck."; bool FirstCardSelection(CardSource cardSource) => cardSource.HasText("Jellymon"); bool SecondCardSelection(CardSource cardSource) => cardSource.EqualsTraits("DS"); bool CanUseCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); bool CanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass); IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect( revealCount: 3, simplifiedSelectCardConditions: new SimplifiedSelectCardConditionClass[] { new SimplifiedSelectCardConditionClass( canTargetCondition:FirstCardSelection, message: "Select 1 card with [Jellymon] in its text.", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), new SimplifiedSelectCardConditionClass( canTargetCondition:SecondCardSelection, message: "Select 1 card with [DS] trait.", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), }, mutualConditions: true, remainingCardsPlace: RemainingCardsPlace.DeckBottom, activateClass: activateClass )); } } #endregion #region Inherited if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(", then if 7 or more in hand, trash 1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("EX12_023_Inherited"); cardEffects.Add(activateClass); string EffectDescription() => "[When Attacking] [Once Per Turn] . Then, if your hand has 7 or more cards, trash 1 card in your hand."; bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new DrawClass(card.Owner, 1, activateClass).Draw()); if (card.Owner.HandCards.Count >= 7) { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); } } } #endregion return cardEffects; } } }