using System.Collections; using System.Collections.Generic; // Gusokumon namespace DCGO.CardEffects.EX12 { public class EX12_028 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("DS"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null, level: 4) ); } #endregion #region DNA Digivolution if (timing == EffectTiming.None) { AddJogressConditionClass addJogressConditionClass = new AddJogressConditionClass(); addJogressConditionClass.SetUpICardEffect("DNA Digivolution", CanUseCondition, card); addJogressConditionClass.SetUpAddJogressConditionClass(getJogressCondition: GetJogress); addJogressConditionClass.SetNotShowUI(true); cardEffects.Add(addJogressConditionClass); bool CanUseCondition(Hashtable hashtable) { return true; } JogressCondition GetJogress(CardSource cardSource) { if (cardSource == card) { bool PermanentCondition1(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.CardColors.Contains(CardColor.Blue) || permanent.TopCard.CardColors.Contains(CardColor.Purple)) && permanent.Levels_ForJogress(card).Contains(4); } bool PermanentCondition2(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.CardColors.Contains(CardColor.Black) || permanent.TopCard.CardColors.Contains(CardColor.Yellow)) && permanent.Levels_ForJogress(card).Contains(4); } JogressConditionElement[] elements = new JogressConditionElement[] { new JogressConditionElement(PermanentCondition1, "a level 4 Blue or Purple Digimon"), new JogressConditionElement(PermanentCondition2, "a level 4 Black or Yellow Digimon"), }; JogressCondition jogressCondition = new JogressCondition(elements, 0); return jogressCondition; } return null; } } #endregion #region Blocker if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Decode if (timing == EffectTiming.WhenRemoveField) { bool SourceCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 4 && cardSource.EqualsTraits("DS"); } string[] decodeStrings = { "(Lv.4 or lower w/[DS] trait)", "Level 4 or lower Digimon card with [DS] trait" }; cardEffects.Add(CardEffectFactory.DecodeSelfEffect(card: card, isInheritedEffect: false, decodeStrings: decodeStrings, sourceCondition: SourceCondition, condition: null)); } #endregion #region All Turns if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("You may DNA digivolve. Then you may change the attack target to 1 Digimon.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription()); activateClass.SetIsSkippable(true); activateClass.SetHashString("EX12_028_AT"); cardEffects.Add(activateClass); string EffectDescription() => "[All Turns] [Once Per Turn] When a Digimon attacks, by placing 1 [DS] trait Digimon card from your hand as this Digimon's bottom digivolution card, 1 of your opponent's Digimon. After, if you have 0 or less memory, gain 1 memory."; bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass) && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition); } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass) && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition); } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.EqualsTraits("DS"); } bool CanSelectPermanentCondition(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); IEnumerator ActivateCoroutine(Hashtable hashtable) { bool isUsed = false; List selectedCards = new List(); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } selectHandEffect.SetUpCustomMessage("Select 1 card to place.", "Opponent is selecting 1 card to place under."); yield return StartCoroutine(selectHandEffect.Activate()); if (selectedCards.Count > 0) { yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(selectedCards, activateClass)); isUsed = true; } if (isUsed) { if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Degenerate, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 opponent's Digimon to ", "The opponent is selecting 1 Digimon to "); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } if(card.Owner.MemoryForPlayer <= 0) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } else activateClass.RemoveUse(); } } #endregion #region Inherited if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("May change the attack target to 1 [DS] Digimon.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetHashString("EX12_028_Inherited"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDescription() => "[Opponent's Turn] [Once Per Turn] When one of your opponent's Digimon attacks, you may change the attack target to 1 of your [DS] trait Digimon."; bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass) && CardEffectCommons.IsOpponentTurn(card) && CardEffectCommons.CanTriggerOnPermanentAttack(hashtable, PermanentCondition); } bool PermanentCondition(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); bool CanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass); bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.EqualsTraits("DS"); } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent selectedPermanent = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to change the attack target to.", "The opponent is selecting 1 Digimon to change the attack target to."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.attackProcess.SwitchDefender( activateClass, false, selectedPermanent)); } } } #endregion return cardEffects; } } }