using System.Collections; using System.Collections.Generic; // Angoramon namespace DCGO.CardEffects.EX12 { public class EX12_049 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alt Digivolution if (timing == EffectTiming.None) { bool PermanentCondition(Permanent permanent) { return permanent.TopCard.EqualsCardName("Bosamon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 0, false, card, null)); } if (timing == EffectTiming.None) { bool PermanentCondition(Permanent permanent) { return permanent.TopCard.EqualsTraits("NSp"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 0, false, card, null, level: 2)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reveal top 3, add 1 [Angoramon] in text & 1 [NSp] trait to hand. bottom deck the rest", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Reveal the top 3 cards of your deck. Add 1 card with [Angoramon] in its text and 1 card with the [NSp] trait among them to the hand. Return the rest to the bottom of the deck."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass) && CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass); } bool CanSelectOptionCardCondition(CardSource cardSource) { return cardSource.HasText("Angoramon"); } bool CanSelectTSTraitCardCondition(CardSource cardSource) { return cardSource.EqualsTraits("NSp"); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect( revealCount: 3, simplifiedSelectCardConditions: new SimplifiedSelectCardConditionClass[] { new SimplifiedSelectCardConditionClass( canTargetCondition:CanSelectOptionCardCondition, message: "Select 1 [Angoramon] in text.", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), new SimplifiedSelectCardConditionClass( canTargetCondition:CanSelectTSTraitCardCondition, message: "Select 1 [NSp].", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), }, remainingCardsPlace: RemainingCardsPlace.DeckBottom, mutualConditions: true, activateClass: activateClass )); } } #endregion #region All Turns Inherited if (timing == EffectTiming.None) { bool Condition() { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 1000, isInheritedEffect: true, card: card, condition: Condition)); } #endregion return cardEffects; } } }