using System.Collections; using System.Collections.Generic; // Lamortmon namespace DCGO.CardEffects.EX12 { public class EX12_051 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alt Digivolution if (timing == EffectTiming.None) { bool PermanentCondition(Permanent permanent) { return permanent.TopCard.HasText("Angoramon") || permanent.TopCard.EqualsTraits("NSp"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(PermanentCondition, 3, false, card, null, level: 4)); } #endregion #region Reboot if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.RebootSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Blocker if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Shared OP / WD string SharedEffectName = "Suspend 1 enemy Digimon/Tamer, then 1 enemy Digimon"; CardEffectFactory.ActivateClassesForSharedEffects (ref cardEffects, timing, card, SharedEffectName, SharedActivateCoroutine, SharedEffectDescription, optional: false, onPlay: true, whenDigivolving: true); string SharedEffectDescription(string tag) => $"[{tag}] Suspend 1 of your opponent's Digimon or Tamers. Then, 1 of their Digimon."; bool CanSelectSuspendPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card) && (permanent.IsDigimon || permanent.IsTamer); } bool CanSelectDeDigiPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectSuspendPermanentCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectSuspendPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectDeDigiPermanentCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDeDigiPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Degenerate, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 opponent's Digimon to De-Digivolve", "The opponent is selecting 1 Digimon to De-Digivolve"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } #endregion #region Inherited AT if (timing == EffectTiming.OnEndBattle) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash opponent's top security", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("EX12_051_Inherited"); cardEffects.Add(activateClass); string EffectDescription() { return "[All Turns] [Once Per Turn] When this Digimon with [Angoramon] in its text or the [NSp] trait wins a battle, trash your opponent's top security card."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass) && (card.PermanentOfThisCard().TopCard.HasText("Angoramon") || card.PermanentOfThisCard().TopCard.EqualsTraits("NSp"))) { bool WinnerCondition(Permanent permanent) => permanent.cardSources.Contains(card); if (CardEffectCommons.CanTriggerWhenWinBattle( hashtable: hashtable, winnerCondition: WinnerCondition)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner.Enemy, destroySecurityCount: 1, cardEffect: activateClass, fromTop: true).DestroySecurity()); } } #endregion return cardEffects; } } }