using System.Collections.Generic; // Onibimon namespace DCGO.CardEffects.EX12 { public class EX12_004 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Inherited Fortitude if (timing == EffectTiming.OnEndTurn) { bool PermanentCondition() { return CardEffectCommons.IsOwnerTurn(card) && card.PermanentOfThisCard().TopCard.EqualsTraits("TB"); } cardEffects.Add(CardEffectFactory.ExecuteSelfEffect(isInheritedEffect: true, card: card, condition: PermanentCondition)); } #endregion return cardEffects; } } }