using System.Collections; using System.Collections.Generic; using System.Linq; // Megadramon namespace DCGO.CardEffects.EX12 { public class EX12_064 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("Machine") || targetPermanent.TopCard.EqualsTraits("ME"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null, level: 4) ); } #endregion #region Shared OP/WD string SharedEffectName = "Delete 1 enemy lvl 4 or lower Digimon, if fail, 1 of enemy Digimon"; CardEffectFactory.ActivateClassesForSharedEffects (ref cardEffects, timing, card, SharedEffectName, SharedActivateCoroutine, SharedEffectDescription, optional: false, onPlay: true, whenDigivolving: true); string SharedEffectDescription(string tag) { return $"[{tag}] Delete 1 of your opponent's level 4 or lower Digimon. If this effect didn't delete, 1 of your opponent's Digimon."; } bool CanSelectPermanentCondition1(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.TopCard.HasLevel && permanent.Level <= 4; } bool CanSelectPermanentCondition2(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { List deleteTargetPermanents = new List(); bool failedToDelete = true; if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator AfterSelectPermanentCoroutine(List permanents) { deleteTargetPermanents = permanents.Clone(); yield return null; } } if (deleteTargetPermanents.Count > 0) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: deleteTargetPermanents, activateClass: activateClass, successProcess: SuccessDeleteProcess, failureProcess: null)); IEnumerator SuccessDeleteProcess(List permanents) { if (permanents.Count > 0) failedToDelete = false; yield return null; } } if (failedToDelete && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition2)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition2, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Degenerate, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 opponent's Digimon to De-Digivolve", "The opponent is selecting 1 Digimon to De-Digivolve"); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } #endregion #region All Turns if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("May activate 1 of this Digimon's [When Digivolving] effects", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetHashString("EX12_064_AT"); cardEffects.Add(activateClass); string EffectDescription() { return "[All Turns] [Once Per Turn] When any of your [Machine], [Cyborg] or [ME] trait Digimon are played, you may activate 1 of this Digimon's [When Digivolving] effects."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass) && CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PlayedPermanentCondition); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass) && card.PermanentOfThisCard().EffectList(EffectTiming.OnEnterFieldAnyone).Any(CanBeEffectCandidate); } bool PlayedPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.EqualsTraits("Machine") || permanent.TopCard.EqualsTraits("Cyborg") || permanent.TopCard.EqualsTraits("ME")); } bool CanBeEffectCandidate(ICardEffect cardEffect) { if (cardEffect != null && cardEffect is ActivateICardEffect && !cardEffect.IsSecurityEffect && cardEffect.IsWhenDigivolving) { Hashtable digivolvingHashtable = CardEffectCommons.WhenDigivolvingCheckHashtableOfCard(cardEffect.EffectSourceCard); return cardEffect.CanUse(digivolvingHashtable); } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { List candidateEffects = card.PermanentOfThisCard().EffectList(EffectTiming.OnEnterFieldAnyone).Clone().Filter(CanBeEffectCandidate); if (candidateEffects.Count >= 1) { ICardEffect selectedEffect = null; if (candidateEffects.Count == 1) { selectedEffect = candidateEffects[0]; } else { List skillInfos = candidateEffects .Map(cardEffect => new SkillInfo(cardEffect, null, EffectTiming.None)); List cardSources = candidateEffects .Map(cardEffect => cardEffect.EffectSourceCard); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: null, afterSelectCardCoroutine: null, message: "Select 1 effect to activate.", maxCount: 1, canEndNotMax: false, isShowOpponent: false, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: cardSources, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetNotShowCard(); selectCardEffect.SetUpSkillInfos(skillInfos); selectCardEffect.SetUpAfterSelectIndexCoroutine(AfterSelectIndexCoroutine); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator AfterSelectIndexCoroutine(List selectedIndexes) { if (selectedIndexes.Count == 1) { selectedEffect = candidateEffects[selectedIndexes[0]]; yield return null; } } } if (selectedEffect != null && selectedEffect.EffectSourceCard != null && selectedEffect.EffectSourceCard.PermanentOfThisCard() != null) { selectedEffect.SetIsDigimonEffect(true); Hashtable digivolvingHashtable = CardEffectCommons.WhenDigivolvingCheckHashtableOfCard(selectedEffect.EffectSourceCard); if (selectedEffect.CanUse(digivolvingHashtable)) { yield return ContinuousController.instance.StartCoroutine(((ActivateICardEffect)selectedEffect).Activate_Optional_Effect_Execute(digivolvingHashtable)); } } } } } #endregion #region Assembly if (timing == EffectTiming.None) { AddAssemblyConditionClass addAssemblyConditionClass = new AddAssemblyConditionClass(); addAssemblyConditionClass.SetUpICardEffect("Assembly", CanUseCondition, card); addAssemblyConditionClass.SetUpAddAssemblyConditionClass(getAssemblyCondition: GetAssembly); addAssemblyConditionClass.SetNotShowUI(true); cardEffects.Add(addAssemblyConditionClass); bool CanUseCondition(Hashtable hashtable) { return true; } AssemblyCondition GetAssembly(CardSource cardSource) { if (cardSource == card) { AssemblyConditionElement element = new AssemblyConditionElement(CanSelectCardCondition); bool CanSelectCardCondition(CardSource cardSource) { return cardSource.HasLevel && cardSource.Level <= 4 && (cardSource.EqualsTraits("Machine") || cardSource.EqualsTraits("Cyborg") || cardSource.EqualsTraits("Me")); } AssemblyCondition assemblyCondition = new AssemblyCondition( element: element, CanTargetCondition_ByPreSelecetedList: null, selectMessage: "Lv.4 or lower [Machine]/[Cyborg]/[Me] trait card", elementCount: 1, reduceCost: 2); return assemblyCondition; } return null; } } #endregion #region Inherited if (timing == EffectTiming.OnEndAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Unsuspend this Digimon to delete own lowest play cost digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetHashString("EX12_064_Inherited"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDescription() { return "[End of Attack] [Once Per Turn] By unsuspending this Digimon, delete 1 of your Digimon with the lowest play cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonTrigger(card, activateClass) && CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimonActivate(card, activateClass); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsMinCost(permanent, card.Owner, true); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(new List() { card.PermanentOfThisCard() }, activateClass).Unsuspend()); if (!card.PermanentOfThisCard().IsSuspended) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select a digimon to delete.", "The opponent is selecting a digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } #endregion return cardEffects; } } }