using System.Collections; using System.Collections.Generic; // Kaguyamon namespace DCGO.CardEffects.EX12 { public class EX12_065 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Cost if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("Puppet") || targetPermanent.TopCard.EqualsTraits("Shambala"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null, level: 5) ); } #endregion #region Fortitude if (timing == EffectTiming.OnDestroyedAnyone) { cardEffects.Add(CardEffectFactory.FortitudeSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Shared OP/WD/WA string SharedEffectName = "May play 1 5 cost or lower [Puppet]/[Shambala] from trash for free"; string SharedHashString = "EX12_065_OP_WD_WA"; CardEffectFactory.ActivateClassesForSharedEffects (ref cardEffects, timing, card, SharedEffectName, SharedActivateCoroutine, SharedEffectDescription, hashValue: SharedHashString, maxCountPerTurn: 1, optional: false, isSkippable: true, onPlay: true, whenDigivolving: true, whenAttacking: true); string SharedEffectDescription(string tag) => $"[{tag}] [Once Per Turn] You may play 1 play cost 5 or lower [Puppet] or [Shambala] trait card from your trash without paying the cost."; IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { bool CanPlayCardCondition(CardSource cardSource) { return cardSource.HasPlayCost && cardSource.GetCostItself <= 5 && (cardSource.EqualsTraits("Puppet") || cardSource.EqualsTraits("Shambala")) && CardEffectCommons.CanPlayAsNewPermanent(cardSource, false, activateClass); } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayByEffect( canTargetCondition: CanPlayCardCondition, SelectCardEffect.Root.Trash, activateClass, payCost: false, afterSelectCardCoroutine: AfterSelectCardCoroutine )); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count == 0) { activateClass.RemoveUse(); yield return null; } } } #endregion #region All Turns Give Blocker & Retaliation bool SharedPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.TopCard.EqualsTraits("Puppet") || permanent.TopCard.EqualsTraits("TB")); } if (timing == EffectTiming.None) { bool CanUseAllTurnsCondition() { return CardEffectCommons.IsExistOnBattleArea(card); } cardEffects.Add(CardEffectFactory.BlockerStaticEffect( permanentCondition: SharedPermanentCondition, isInheritedEffect: false, card: card, condition: CanUseAllTurnsCondition)); AddSkillClass addSkillClass = new AddSkillClass(); addSkillClass.SetUpICardEffect("Your [Puppet]/[TB] Digimon get Retaliation", CanUseCondition, card); addSkillClass.SetUpAddSkillClass(cardSourceCondition: CardSourceCondition, getEffects: GetEffects, limitTiming: EffectTiming.OnDestroyedAnyone); cardEffects.Add(addSkillClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); } bool CardSourceCondition(CardSource cardSource) { return PermanentCondition(cardSource.PermanentOfThisCard()) && cardSource == cardSource.PermanentOfThisCard().TopCard && (cardSource.EqualsTraits("Puppet") || cardSource.EqualsTraits("TB")); } List GetEffects(CardSource cardSource, List cardEffects, EffectTiming _timing) { if (_timing == EffectTiming.OnDestroyedAnyone) { bool Condition() { return CardSourceCondition(cardSource) && CardEffectCommons.HasMatchConditionOwnersPermanent(card, (permanent) => card.PermanentOfThisCard() == permanent); } cardEffects.Add(CardEffectFactory.RetaliationSelfEffect(isInheritedEffect: false, card: cardSource, condition: Condition)); } return cardEffects; } } #endregion #region On Delete if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Bottom deck 1 enemy lowest level Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Deletion] Return 1 of your opponent's lowest level Digimon to the bottom of the deck."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.CanActivateOnDeletion(card, activateClass); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsMinLevel(permanent, card.Owner.Enemy); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.PutLibraryBottom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } #endregion return cardEffects; } } }