using System.Collections; using System.Collections.Generic; //Canoweissmon namespace DCGO.CardEffects.EX12 { public class EX12_014 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasText("Gammamon") || targetPermanent.TopCard.EqualsTraits("VB"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null, level: 4) ); } #endregion #region Decode if (timing == EffectTiming.WhenRemoveField) { bool SourceCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 4 && (cardSource.HasText("Gammamon") || cardSource.EqualsTraits("VB")); } string[] decodeStrings = { "(Lv.4 or lower w/[Gammamon] in text or w/[VB] trait)", "Level 4 or lower Digimon card with [Gammamon] in text or [VB] Trait" }; cardEffects.Add(CardEffectFactory.DecodeSelfEffect(card: card, isInheritedEffect: false, decodeStrings: decodeStrings, sourceCondition: SourceCondition, condition: null)); } #endregion #region Shared OP/WD string SharedEffectName = "May place 1 lvl 5 or lower [Gammamon] in text or [VB] trait from hand or trash under, then 1 of your Digimon may attack"; CardEffectFactory.ActivateClassesForSharedEffects (ref cardEffects, timing, card, SharedEffectName, SharedActivateCoroutine, SharedEffectDescription, optional: false, onPlay: true, whenDigivolving: true); string SharedEffectDescription(string tag) { return $"[{tag}] You may place 1 level 5 or lower Digimon card with [Gammamon] in its text or the [VB] trait from your hand or trash as this Digimon's bottom digivolution card. Then, 1 of your Digimon may attack."; } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 5 && (cardSource.HasText("Gammamon") || cardSource.EqualsTraits("VB")); } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { #region May place under bool canSelectHand = CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition); bool canSelectTrash = CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition); if (canSelectHand || canSelectTrash) { #region Setup Location Selection List> selectionElements = new List>(); if (canSelectHand) { selectionElements.Add(new(message: $"From hand", value: 1, spriteIndex: 0)); } if (canSelectTrash) { selectionElements.Add(new(message: $"From trash", value: 2, spriteIndex: 0)); } selectionElements.Add(new(message: $"Do not select", value: 3, spriteIndex: 1)); string selectPlayerMessage = "From which area do you select a card?"; string notSelectPlayerMessage = "The opponent is choosing from which area to select a card."; GManager.instance.userSelectionManager.SetIntSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); #endregion bool doSelect = GManager.instance.userSelectionManager.SelectedIntValue != 3; bool fromHand = GManager.instance.userSelectionManager.SelectedIntValue == 1; if (doSelect) { #region Hand/Trash Card Selection List selectedCards = new List(); if (fromHand) { SelectHandEffect selectHandEffect2 = GManager.instance.GetComponent(); selectHandEffect2.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect2.Activate()); } else { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return StartCoroutine(selectCardEffect.Activate()); } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } #endregion if (selectedCards.Count > 0) { yield return ContinuousController.instance.StartCoroutine( card.PermanentOfThisCard().AddDigivolutionCardsBottom(selectedCards, activateClass)); } } } #endregion #region May Attack bool IsYourDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.CanAttack(activateClass); } if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsYourDigimon)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsYourDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Attack, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will attack.", "The opponent is selecting 1 Digimon that will attack."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } #endregion } #endregion #region Inherited if (timing == EffectTiming.WhenRemoveField) { bool SourceCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 4 && (cardSource.HasText("Gammamon") || cardSource.EqualsTraits("VB")); } string[] decodeStrings = { "(Lv.4 or lower w/[Gammamon] in text or w/[VB] trait)", "Level 4 or lower Digimon card with [Gammamon] in text or [VB] Trait" }; cardEffects.Add(CardEffectFactory.DecodeSelfEffect(card: card, isInheritedEffect: true, decodeStrings: decodeStrings, sourceCondition: SourceCondition, condition: null)); } #endregion return cardEffects; } } }