using System.Collections; using System.Collections.Generic; // Giant Meat namespace DCGO.CardEffects.EX12 { public class EX12_073 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Use Req if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.UseRequirements(card, CardCondition)); bool CardCondition(CardSource cardSource) { return cardSource.EqualsTraits("NSp") || cardSource.EqualsTraits("DS") || cardSource.EqualsTraits("NSo") || cardSource.EqualsTraits("WG") || cardSource.EqualsTraits("ME") || cardSource.EqualsTraits("VB"); } } #endregion #region Main if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reveal 3, add 1 traited card, bot deck the rest, place in battle area", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[Main] Reveal the top 3 cards of your deck. Add 1 [NSp] / [DS] / [NSo] / [WG] / [ME] / [VB] trait card among them to the hand. Return the rest to the bottom of the deck. Then, place this card in the battle area."; } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.EqualsTraits("NSp") || cardSource.EqualsTraits("DS") || cardSource.EqualsTraits("NSo") || cardSource.EqualsTraits("WG") || cardSource.EqualsTraits("ME") || cardSource.EqualsTraits("VB"); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.RevealDeckTopCardsAndSelect( revealCount: 3, selectCardConditions: new SelectCardConditionClass[] { new SelectCardConditionClass( canTargetCondition:CanSelectCardCondition, canTargetCondition_ByPreSelecetedList:null, canEndSelectCondition:null, canNoSelect:false, selectCardCoroutine: null, message: "Select 1 [NSp] / [DS] / [NSo] / [WG] / [ME] / [VB] trait card.", maxCount: 1, canEndNotMax:false, mode: SelectCardEffect.Mode.AddHand ) }, remainingCardsPlace: RemainingCardsPlace.DeckBottom, activateClass: activateClass, canNoAction: false)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlaceDelayOptionCards(card: card, cardEffect: activateClass)); } } #endregion #region Main Delay if (timing == EffectTiming.OnDeclaration) { cardEffects.Add(CardEffectFactory.Gain2MemoryOptionDelayEffect(card)); } #endregion #region Security if (timing == EffectTiming.SecuritySkill) { cardEffects.Add(CardEffectFactory.PlaceSelfDelayOptionSecurityEffect(card)); } #endregion return cardEffects; } } }