using System.Collections; using System.Collections.Generic; // Amaterasumon namespace DCGO.CardEffects.EX12 { public class EX12_047 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("Shambala"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null, level: 5)); } #endregion #region Static Keywords #region Piercing if (timing == EffectTiming.OnDetermineDoSecurityCheck) { cardEffects.Add(CardEffectFactory.PierceSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Security A. +1 if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(changeValue: 1, isInheritedEffect: false, card: card, condition: null)); } #endregion #region Ascension if (timing == EffectTiming.OnDestroyedAnyone) { cardEffects.Add(CardEffectFactory.AscensionSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #endregion #region Shared OP/WD string SharedEffectName = "Delete enemy lowest DP, then by returning 2 of their trash cards to bottom of deck, this gets 6K DP and they get -5K DP per color"; CardEffectFactory.ActivateClassesForSharedEffects (ref cardEffects, timing, card, SharedEffectName, SharedActivateCoroutine, SharedEffectDescription, optional: false, onPlay: true, whenDigivolving: true); string SharedEffectDescription(string tag) { return $"[{tag}] Delete 1 of your opponent's lowest DP Digimon. Then, by returning 2 cards from their trash to the bottom of the deck, for the turn, this Digimon gets +6000 DP and, to 1 of their Digimon, give -5000 DP for each of those returned cards' colors."; } bool CanSelectDeletePermanentCondition(Permanent permanent) { return CardEffectCommons.IsMinDP(permanent, card.Owner.Enemy); } bool CanSelectDPMinusPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } IEnumerator SharedActivateCoroutine(Hashtable hashtable, ActivateClass activateClass) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectDeletePermanentCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDeletePermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } if (card.Owner.Enemy.TrashCards.Count >= 2) { List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (card) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 2 cards to bottom deck", maxCount: 2, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: card.Owner.Enemy.TrashCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } selectCardEffect.SetUpCustomMessage("Select 2 cards to bottom deck", "Your opponent is selecting 2 cards to bottom deck"); selectCardEffect.SetUpCustomMessage_ShowCard("Selected Cards"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); if (selectedCards.Count == 2) { int DPMinus = Combinations.GetDifferenetColorCardCount(selectedCards) * -5000; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ReturnRevealedCardsToLibraryBottom( remainingCards: selectedCards, activateClass: activateClass)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: card.PermanentOfThisCard(), changeValue: 6000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); if (CardEffectCommons.HasMatchConditionPermanent(CanSelectDPMinusPermanentCondition)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDPMinusPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine2, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage($"Select 1 Digimon that will get {DPMinus} DP.", $"The opponent is selecting 1 Digimon that will get {DPMinus} DP."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine2(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP( targetPermanent: permanent, changeValue: DPMinus, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } } #endregion #region On Deletion if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("May return 1 [TB] card from trash to hand, then may play 1 lvl 5- [TB] Digimon from hand for free", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); activateClass.SetIsSkippable(true); cardEffects.Add(activateClass); string EffectDescription() { return "[On Deletion] You may return 1 [TB] trait card from your trash to the hand. Then, you may play 1 level 5 or lower [TB] trait Digimon card from your hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.CanActivateOnDeletion(card, activateClass) && (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectReturnCardCondition) || CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectPlayCardCondition)); } bool CanSelectReturnCardCondition(CardSource cardSource) { return cardSource.EqualsTraits("TB"); } bool CanSelectPlayCardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 5 && cardSource.EqualsTraits("TB") && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectReturnCardCondition)) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectReturnCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: null, message: "Select 1 [TB] card to return to hand", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.AddHand, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectPlayCardCondition)) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayByEffect( canTargetCondition: CanSelectPlayCardCondition, SelectCardEffect.Root.Hand, activateClass, payCost: false )); } } } #endregion return cardEffects; } } }