using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.EX2 { public class EX2_025 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("Memory+1_EX2_025"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn][Once Per Turn] When you play a green Tamer, gain 1 memory."; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)) { if (permanent.IsTamer) { if (permanent.TopCard.CardColors.Contains(CardColor.Green)) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } if (timing == EffectTiming.OnTappedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DP +2000", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("DP+2000_EX2_025"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn][Once Per Turn] When one of your opponent's Digimon becomes suspended, this Digimon gets +2000 DP for the turn."; } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, PermanentCondition)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: card.PermanentOfThisCard(), changeValue: 2000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } return cardEffects; } } }