using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.EX2 { public class EX2_039 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnDiscardLibrary) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash up to 3 cards from deck top", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "When this card is trashed from your deck, if it wasn't trashed by [EX2-039 Impmon]'s effect, you may trash up to 3 cards from the top of your deck."; } bool CardEffectCondition(ICardEffect cardEffect) { if (cardEffect != null) { if (cardEffect.EffectSourceCard != null) { if (cardEffect.EffectSourceCard != null) { if (cardEffect.EffectSourceCard.CardID == "EX2-039") { return false; } } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.CanTriggerWhenSelfDiscardLibrary(hashtable, card)) { if (!CardEffectCommons.IsByEffect(hashtable, CardEffectCondition)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnTrash(card)) { if (card.Owner.LibraryCards.Count >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { int maxCount = 3; SelectCountEffect selectCountEffect = GManager.instance.GetComponent(); if (selectCountEffect != null) { selectCountEffect.SetUp( SelectPlayer: card.Owner, targetPermanent: null, MaxCount: maxCount, CanNoSelect: true, Message: "How many cards do you trash?", Message_Enemy: "The opponent is choosing how many cards to trash.", SelectCountCoroutine: SelectCountCoroutine); yield return ContinuousController.instance.StartCoroutine(selectCountEffect.Activate()); IEnumerator SelectCountCoroutine(int count) { yield return ContinuousController.instance.StartCoroutine(new IAddTrashCardsFromLibraryTop(count, card.Owner, activateClass).AddTrashCardsFromLibraryTop()); } } } } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reveal the top 4 cards of deck", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Reveal the top 4 cards of your deck. Add 1 Digimon card with [Beelzemon] in its name and 1 [Ai & Mako] among them to your hand. Place the remaining cards at the bottom of your deck in any order."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.ContainsCardName("Beelzemon")) { if (cardSource.IsDigimon) { return true; } } return false; } bool CanSelectCardCondition1(CardSource cardSource) { if (cardSource.CardNames.Contains("Ai & Mako")) { return true; } if (cardSource.CardNames.Contains("Ai&Mako")) { return true; } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.LibraryCards.Count >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect( revealCount: 4, simplifiedSelectCardConditions: new SimplifiedSelectCardConditionClass[] { new SimplifiedSelectCardConditionClass( canTargetCondition:CanSelectCardCondition, message: "Select 1 Digimon card with [Beelzemon] in its name.", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), new SimplifiedSelectCardConditionClass( canTargetCondition:CanSelectCardCondition1, message: "Select 1 [Ai & Mako].", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), }, remainingCardsPlace: RemainingCardsPlace.DeckBottom, activateClass: activateClass, mutualConditions: true )); } } if (timing == EffectTiming.None) { bool Condition() { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (card.PermanentOfThisCard().TopCard.ContainsCardName("Beelzemon")) { return true; } } } return false; } cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 3000, isInheritedEffect: true, card: card, condition: Condition)); } return cardEffects; } } }