using Photon.Pun; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace DCGO.CardEffects.EX2 { public class EX2_048 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.SecuritySkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place 1 [ADR-02 Searcher] under your [Mother D-Reaper]'s digivolution cards", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsSecurityEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Security] You may place 1 of your [ADR-02 Searcher]s from in play or from your hand under 1 of your [Mother D-Reaper]s as its bottom digivolution card."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)) { if (!permanent.IsToken) { if (permanent.TopCard.CardNames.Contains("ADR-02 Searcher")) { return true; } if (permanent.TopCard.CardNames.Contains("ADR-02Searcher")) { return true; } } } return false; } bool CanSelectCardCondition(CardSource cardSource) { if (!cardSource.IsToken) { if (cardSource.CardNames.Contains("ADR-02 Searcher")) { return true; } if (cardSource.CardNames.Contains("ADR-02Searcher")) { return true; } } return false; } bool CanSelectPermanentCondition1(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card)) { if (!permanent.IsToken) { if (permanent.TopCard.CardNames.Contains("Mother D-Reaper")) { return true; } if (permanent.TopCard.CardNames.Contains("MotherD-Reaper")) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (card.Owner.ExecutingCards.Contains(card)) { CardSource cardSource = CardEffectCommons.GetCardFromHashtable(hashtable); if (cardSource == card) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (card.Owner.ExecutingCards.Contains(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) || card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) && card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { List> selectionElements = new List>() { new SelectionElement(message: $"From Field", value : false, spriteIndex: 0), new SelectionElement(message: $"From hand", value : true, spriteIndex: 1), }; string selectPlayerMessage = "From which area do you play a card?"; string notSelectPlayerMessage = "The opponent is choosing from which area to play a card."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); } else if (!CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) && card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { GManager.instance.userSelectionManager.SetBool(true); } else if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) && card.Owner.HandCards.Count(CanSelectCardCondition) == 0) { GManager.instance.userSelectionManager.SetBool(false); } yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue; List selectedCards = new List(); Permanent selectedPermanent = null; if (fromHand) { if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { int maxCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards."); //selectHandEffect.SetUpCustomMessage_ShowCard("Digivolution Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } } } else { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to place in digivolution cards.", "The opponent is selecting 1 Digimon to place in digivolution cards."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } } } Permanent getDigivolutiuonDigimon = null; if ((fromHand && selectedCards.Count >= 1) || (!fromHand && selectedPermanent != null)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get a digivolution card.", "The opponent is selecting 1 Digimon that will get a digivolution card."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { getDigivolutiuonDigimon = permanent; yield return null; } } } if (getDigivolutiuonDigimon != null) { if (!getDigivolutiuonDigimon.IsToken) { if (fromHand) { if (selectedCards.Count >= 1) { yield return ContinuousController.instance.StartCoroutine(getDigivolutiuonDigimon.AddDigivolutionCardsBottom(selectedCards, activateClass)); } } else { if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(new IPlacePermanentToDigivolutionCards(new List() { new Permanent[] { selectedPermanent, getDigivolutiuonDigimon } }, false, activateClass).PlacePermanentToDigivolutionCards()); } } } } } } } } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place 1 [ADR-02 Searcher] under your [Mother D-Reaper]'s digivolution cards", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] You may place 1 of your [ADR-02 Searcher]s from in play or from your hand under 1 of your [Mother D-Reaper]s as its bottom digivolution card."; } bool CanSelectPermanentCondition(Permanent permanent) { if (permanent != null) { if (permanent.TopCard != null) { if (permanent.IsDigimon) { if (permanent.TopCard.Owner == card.Owner) { if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent)) { if (!permanent.IsToken) { if (permanent.TopCard.CardNames.Contains("ADR-02 Searcher")) { return true; } if (permanent.TopCard.CardNames.Contains("ADR-02Searcher")) { return true; } } } } } } } return false; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { if (!cardSource.IsToken) { if (cardSource.CardNames.Contains("ADR-02 Searcher")) { return true; } if (cardSource.CardNames.Contains("ADR-02Searcher")) { return true; } } } } return false; } bool CanSelectPermanentCondition1(Permanent permanent) { if (permanent != null) { if (permanent.TopCard != null) { if (permanent.IsDigimon) { if (permanent.TopCard.Owner == card.Owner) { if (permanent.TopCard.Owner.GetBattleAreaPermanents().Contains(permanent)) { if (!permanent.IsToken) { if (permanent.TopCard.CardNames.Contains("Mother D-Reaper")) { return true; } if (permanent.TopCard.CardNames.Contains("MotherD-Reaper")) { return true; } } } } } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) || card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (isExistOnField(card)) { if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard())) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) || card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) && card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { List> selectionElements = new List>() { new SelectionElement(message: $"From Field", value : false, spriteIndex: 0), new SelectionElement(message: $"From hand", value : true, spriteIndex: 1), }; string selectPlayerMessage = "From which area do you play a card?"; string notSelectPlayerMessage = "The opponent is choosing from which area to play a card."; GManager.instance.userSelectionManager.SetBoolSelection(selectionElements: selectionElements, selectPlayer: card.Owner, selectPlayerMessage: selectPlayerMessage, notSelectPlayerMessage: notSelectPlayerMessage); } else if (!CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) && card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { GManager.instance.userSelectionManager.SetBool(true); } else if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition) && card.Owner.HandCards.Count(CanSelectCardCondition) == 0) { GManager.instance.userSelectionManager.SetBool(false); } yield return ContinuousController.instance.StartCoroutine(GManager.instance.userSelectionManager.WaitForEndSelect()); bool fromHand = GManager.instance.userSelectionManager.SelectedBoolValue; List selectedCards = new List(); Permanent selectedPermanent = null; if (fromHand) { if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { int maxCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards."); //selectHandEffect.SetUpCustomMessage_ShowCard("Digivolution Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } } } else { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to place in digivolution cards.", "The opponent is selecting 1 Digimon to place in digivolution cards."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } } } Permanent getDigivolutiuonDigimon = null; if ((fromHand && selectedCards.Count >= 1) || (!fromHand && selectedPermanent != null)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition1)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition1)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get a digivolution card.", "The opponent is selecting 1 Digimon that will get a digivolution card."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { getDigivolutiuonDigimon = permanent; yield return null; } } } if (getDigivolutiuonDigimon != null) { if (!getDigivolutiuonDigimon.IsToken) { if (fromHand) { if (selectedCards.Count >= 1) { yield return ContinuousController.instance.StartCoroutine(getDigivolutiuonDigimon.AddDigivolutionCardsBottom(selectedCards, activateClass)); } } else { if (selectedPermanent != null) { yield return ContinuousController.instance.StartCoroutine(new IPlacePermanentToDigivolutionCards(new List() { new Permanent[] { selectedPermanent, getDigivolutiuonDigimon } }, false, activateClass).PlacePermanentToDigivolutionCards()); } } } } } } } } } } return cardEffects; } } }