using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX2 { public class EX2_072 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { IgnoreColorConditionClass ignoreColorConditionClass = new IgnoreColorConditionClass(); ignoreColorConditionClass.SetUpICardEffect("Ignore color requirements", CanUseCondition, card); ignoreColorConditionClass.SetUpIgnoreColorConditionClass(cardCondition: CardCondition); cardEffects.Add(ignoreColorConditionClass); bool CanUseCondition(Hashtable hashtable) { if (card.Owner.GetBattleAreaPermanents().Count((permanet) => permanet.IsTamer) >= 1) { return true; } return false; } bool CardCondition(CardSource cardSource) { if (cardSource == card) { return true; } return false; } } if (timing == EffectTiming.OptionSkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(card.BaseENGCardNameFromEntity, CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Main] Reveal the top 5 cards of your deck. You may digivolve 1 of your Digimon into 1 non-white Digimon card among them without paying its memory cost. If you don't, add 1 Digimon card among them to your hand. Place the remaining cards at the bottom of your deck in any order."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (!cardSource.HasCardColor(CardColor.White)) { foreach (Permanent permanent in card.Owner.GetBattleAreaDigimons()) { if (cardSource.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass)) { return true; } } } } return false; } bool CanSelectCardCondition1(CardSource cardSource) { return cardSource.IsDigimon; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOptionMainEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.LibraryCards.Count >= 1) { bool digivolved = false; List selectedCards = new List(); RevealLibraryClass revealLibrary = new RevealLibraryClass(card.Owner, 5); yield return ContinuousController.instance.StartCoroutine(revealLibrary.RevealLibrary()); List libraryCards = new List(); int maxCount = Math.Min(1, revealLibrary.RevealedCards.Count(CanSelectCardCondition)); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUseFaceDown(); if (maxCount >= 1) { selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to digivolve.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: revealLibrary.RevealedCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } } if (selectedCards.Count >= 1) { CardSource selectedCard = selectedCards[0]; if (selectedCard != null) { List candidatePermanents = new List(); foreach (Permanent permanent in card.Owner.GetBattleAreaDigimons()) { if (selectedCard.CanPlayCardTargetFrame(permanent.PermanentFrame, false, activateClass)) { candidatePermanents.Add(permanent); } } bool CanSelectPermanentCondition(Permanent permanent) { if (permanent != null) { if (candidatePermanents.Contains(permanent)) { return true; } } return false; } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { Permanent selectedPermanent = null; maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will Digivolve.", "The opponent is selecting 1 Digimon that will Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) { if (selectedCard != null) { if (selectedCard.CanPlayCardTargetFrame(selectedPermanent.PermanentFrame, false, activateClass)) { digivolved = true; foreach (CardSource cardSource in revealLibrary.RevealedCards) { if (!selectedCards.Contains(cardSource)) { libraryCards.Add(cardSource); } } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ReturnRevealedCardsToLibraryBottom(libraryCards, activateClass)); yield return ContinuousController.instance.StartCoroutine(new PlayCardClass( cardSources: new List() { selectedCard }, hashtable: CardEffectCommons.CardEffectHashtable(activateClass), payCost: false, targetPermanent: selectedPermanent, isTapped: false, root: SelectCardEffect.Root.Library, activateETB: true).PlayCard()); } } } } } } if (!digivolved) { maxCount = Math.Min(1, revealLibrary.RevealedCards.Count(CanSelectCardCondition1)); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition1, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, message: "Select 1 card to add to your hand.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.AddHand, root: SelectCardEffect.Root.Custom, customRootCardList: revealLibrary.RevealedCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { foreach (CardSource cardSource in revealLibrary.RevealedCards) { if (!cardSources.Contains(cardSource)) { libraryCards.Add(cardSource); } } yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ReturnRevealedCardsToLibraryBottom(libraryCards, activateClass)); } } } } if (timing == EffectTiming.SecuritySkill) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect($"Play 1 Tamer from hand", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsSecurityEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Security] You may play 1 Tamer card from your hand without paying its memory cost."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsTamer) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerSecurityEffect(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { List selectedCards = new List(); int maxCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } } return cardEffects; } } }