using System.Collections.Generic; namespace DCGO.CardEffects.EX3 { public class EX3_016 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { bool Condition() { if (CardEffectCommons.IsOpponentTurn(card)) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } } return false; } bool PermanentCondition(Permanent targetPermanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(targetPermanent, card) && targetPermanent.HasNoDigivolutionCards; } bool CardSourceCondition(CardSource cardSource) { return true; } bool RootCondition(SelectCardEffect.Root root) { return true; } cardEffects.Add(CardEffectFactory.ChangeDigivolutionCostStaticEffect( changeValue: 1, permanentCondition: PermanentCondition, cardCondition: CardSourceCondition, rootCondition: RootCondition, isInheritedEffect: true, card: card, condition: Condition, setFixedCost: false)); } return cardEffects; } } }