using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX3 { public class EX3_057 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.ContainsCardName("Guilmon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 2, ignoreDigivolutionRequirement: false, card: card, condition: null)); } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 Digimon with 3000 DP or less or both players trash the top 2 cards of their decks", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Delete 1 of your opponent's Digimon with 3000 DP or less. If no Digimon is deleted by this effect, trash the top 2 cards of both players' decks."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (permanent.DP <= card.Owner.MaxDP_DeleteEffect(3000, activateClass)) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } else { if (GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer.Count((player) => player.LibraryCards.Count >= 1) >= 1) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { List deleteTargetPermanents = new List(); if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator AfterSelectPermanentCoroutine(List permanents) { foreach (Permanent permanent in permanents) { deleteTargetPermanents.Add(permanent); } yield return null; } } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: deleteTargetPermanents, activateClass: activateClass, successProcess: null, failureProcess: FailureProcess)); IEnumerator FailureProcess() { foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer) { if (player.LibraryCards.Count >= 1) { IAddTrashCardsFromLibraryTop addTrashCard = new IAddTrashCardsFromLibraryTop(2, player, activateClass); addTrashCard.SetNotShowCards(); yield return ContinuousController.instance.StartCoroutine(addTrashCard.AddTrashCardsFromLibraryTop()); if (player.isYou) { ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().ShowCardEffect2(addTrashCard.discardedCards, "Your Discarded Cards", true, true)); } else { ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().ShowCardEffect(addTrashCard.discardedCards, "Opponent's Discarded Cards", true, true)); } } } } } } if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete your Digimon to gain Security Attack +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("SecurityAttack+1_EX3_057"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking][Once Per Turn] By deleting 1 of your other Digimon, this Digimon gains for the turn. (This Digimon checks 1 additional security card.)"; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent != card.PermanentOfThisCard()) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, card.Owner.GetBattleAreaDigimons().Count(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent thisCardPermanent = card.PermanentOfThisCard(); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List() { permanent }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null)); IEnumerator SuccessProcess() { if (thisCardPermanent.TopCard != null) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonSAttack(targetPermanent: thisCardPermanent, changeValue: 1, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } } } return cardEffects; } } }