using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX3 { public class EX3_013 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.CardNames.Contains("Machinedramon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 1, ignoreDigivolutionRequirement: false, card: card, condition: null)); } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place cards in digivolution cards to De-Digivolve", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] By placing up to 3 red and black level 5 cards with [Cyborg] in their traits and different card numbers from your hand and trash under this Digimon as its bottom digivolution cards, 1 of your opponent's Digimon for each card placed by this effect."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.Level == 5 && cardSource.HasLevel) { if (cardSource.CardTraits.Contains("Cyborg")) { if (cardSource.HasCardColor(CardColor.Red)) { return true; } if (cardSource.HasCardColor(CardColor.Black)) { return true; } } } } return false; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { return true; } if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { int digivolutionCardsCount = 0; List digivolutionCards = new List(); bool CanSelectCardCondition1(CardSource cardSource) { if (CanSelectCardCondition(cardSource)) { if (digivolutionCards.Count((cardSource1) => cardSource1.CardID == cardSource.CardID) == 0) { return true; } } return false; } if (card.Owner.HandCards.Count((cardSource) => CanSelectCardCondition1(cardSource)) >= 1) { List selectedCards = new List(); int maxCount = Math.Min(3, card.Owner.HandCards.Count((cardSource) => CanSelectCardCondition1(cardSource))); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition1, canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, canEndSelectCondition: CanEndSelectCondition, maxCount: maxCount, canNoSelect: true, canEndNotMax: true, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select cards to place in Digivolution cards.", "The opponent is selecting cards."); yield return StartCoroutine(selectHandEffect.Activate()); bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Contains(cardSource.CardID)) { return false; } return true; } bool CanEndSelectCondition(List cardSources) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Count != cardSources.Count) { return false; } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); digivolutionCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { foreach (CardSource selectedCard in selectedCards) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(selectedCard)); } } } if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition1(cardSource))) { List selectedCards = new List(); int maxCount = Math.Min(3 - digivolutionCards.Count, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition1(cardSource))); if (maxCount >= 1) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition1, canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select cards to place in Digivolution cards.", maxCount: maxCount, canEndNotMax: true, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } foreach (CardSource cardSource1 in digivolutionCards) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Contains(cardSource.CardID)) { return false; } return true; } bool CanEndSelectCondition(List cardSources) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } foreach (CardSource cardSource1 in digivolutionCards) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Count != cardSources.Count + digivolutionCards.Count) { return false; } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); digivolutionCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { foreach (CardSource selectedCard in selectedCards) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(selectedCard)); } } } } if (digivolutionCards.Count >= 1) { List digivolutionCards_fixed = new List(); if (digivolutionCards.Count == 1) { foreach (CardSource cardSource in digivolutionCards) { digivolutionCards_fixed.Add(cardSource); } } else { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine1, message: "Specify the order to place the cards in the digivolution cards\n(cards will be placed so that cards with lower numbers are on top).", maxCount: digivolutionCards.Count, canEndNotMax: false, isShowOpponent: false, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: digivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Cards"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator AfterSelectCardCoroutine1(List cardSources) { foreach (CardSource cardSource in cardSources) { digivolutionCards_fixed.Add(cardSource); } yield return null; } } if (CardEffectCommons.IsExistOnBattleArea(card)) { yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(digivolutionCards_fixed, activateClass)); if (digivolutionCards_fixed.Count >= 1) { digivolutionCardsCount = digivolutionCards_fixed.Count; } } } if (digivolutionCardsCount >= 1) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); List selectedPermanents = new List(); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanents.Add(permanent); yield return null; } foreach (Permanent selectedPermanent in selectedPermanents) { for (int i = 0; i < digivolutionCardsCount; i++) { yield return ContinuousController.instance.StartCoroutine(new IDegeneration( selectedPermanent, 1, activateClass).Degeneration()); } } } } } } } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place cards in digivolution cards to De-Digivolve", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] By placing up to 3 red and black level 5 cards with [Cyborg] in their traits and different card numbers from your hand and trash under this Digimon as its bottom digivolution cards, 1 of your opponent's Digimon for each card placed by this effect."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (cardSource.Level == 5 && cardSource.HasLevel) { if (cardSource.CardTraits.Contains("Cyborg")) { if (cardSource.HasCardColor(CardColor.Red)) { return true; } if (cardSource.HasCardColor(CardColor.Black)) { return true; } } } } return false; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { return true; } if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { int digivolutionCardsCount = 0; List digivolutionCards = new List(); bool CanSelectCardCondition1(CardSource cardSource) { if (CanSelectCardCondition(cardSource)) { if (digivolutionCards.Count((cardSource1) => cardSource1.CardID == cardSource.CardID) == 0) { return true; } } return false; } if (card.Owner.HandCards.Count((cardSource) => CanSelectCardCondition1(cardSource)) >= 1) { List selectedCards = new List(); int maxCount = Math.Min(3, card.Owner.HandCards.Count((cardSource) => CanSelectCardCondition1(cardSource))); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition1, canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, canEndSelectCondition: CanEndSelectCondition, maxCount: maxCount, canNoSelect: true, canEndNotMax: true, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select cards to place in Digivolution cards.", "The opponent is selecting cards."); yield return StartCoroutine(selectHandEffect.Activate()); bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Contains(cardSource.CardID)) { return false; } return true; } bool CanEndSelectCondition(List cardSources) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Count != cardSources.Count) { return false; } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); digivolutionCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { foreach (CardSource selectedCard in selectedCards) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(selectedCard)); } } } if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, (cardSource) => CanSelectCardCondition1(cardSource))) { List selectedCards = new List(); int maxCount = Math.Min(3 - digivolutionCards.Count, card.Owner.TrashCards.Count((cardSource) => CanSelectCardCondition1(cardSource))); if (maxCount >= 1) { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition1, canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select cards to place in Digivolution cards.", maxCount: maxCount, canEndNotMax: true, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } foreach (CardSource cardSource1 in digivolutionCards) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Contains(cardSource.CardID)) { return false; } return true; } bool CanEndSelectCondition(List cardSources) { List cardIDs = new List(); foreach (CardSource cardSource1 in cardSources) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } foreach (CardSource cardSource1 in digivolutionCards) { if (!cardIDs.Contains(cardSource1.CardID)) { cardIDs.Add(cardSource1.CardID); } } if (cardIDs.Count != cardSources.Count + digivolutionCards.Count) { return false; } return true; } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); digivolutionCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { foreach (CardSource selectedCard in selectedCards) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.RemoveFromAllArea(selectedCard)); } } } } if (digivolutionCards.Count >= 1) { List digivolutionCards_fixed = new List(); if (digivolutionCards.Count == 1) { foreach (CardSource cardSource in digivolutionCards) { digivolutionCards_fixed.Add(cardSource); } } else { SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => true, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine1, message: "Specify the order to place the cards in the digivolution cards\n(cards will be placed so that cards with lower numbers are on top).", maxCount: digivolutionCards.Count, canEndNotMax: false, isShowOpponent: false, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: digivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Cards"); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator AfterSelectCardCoroutine1(List cardSources) { foreach (CardSource cardSource in cardSources) { digivolutionCards_fixed.Add(cardSource); } yield return null; } } if (CardEffectCommons.IsExistOnBattleArea(card)) { yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(digivolutionCards_fixed, activateClass)); if (digivolutionCards_fixed.Count >= 1) { digivolutionCardsCount = digivolutionCards_fixed.Count; } } } if (digivolutionCardsCount >= 1) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); List selectedPermanents = new List(); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanents.Add(permanent); yield return null; } foreach (Permanent selectedPermanent in selectedPermanents) { for (int i = 0; i < digivolutionCardsCount; i++) { yield return ContinuousController.instance.StartCoroutine(new IDegeneration( selectedPermanent, 1, activateClass).Degeneration()); } } } } } } } if (timing == EffectTiming.WhenPermanentWouldBeDeleted || timing == EffectTiming.WhenReturntoHandAnyone || timing == EffectTiming.WhenReturntoLibraryAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Prevent this Digimon from being deleted or returned to hand or deck", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetHashString("Substitute_EX3_013"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] When this Digimon would be deleted or returned to your hand or deck, you may trash 2 level 5 cards in this Digimon's digivolution cards to prevent it from leaving play."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.Level == 5) { if (!cardSource.CanNotTrashFromDigivolutionCards(activateClass)) { if (cardSource.HasLevel) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().DigivolutionCards.Count(CanSelectCardCondition) >= 2) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { Permanent selectedPermanent = card.PermanentOfThisCard(); if (selectedPermanent.DigivolutionCards.Count(CanSelectCardCondition) >= 2) { List selectedCards = new List(); int maxCount = Math.Min(2, selectedPermanent.DigivolutionCards.Count(CanSelectCardCondition)); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select cards to discard.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Custom, customRootCardList: selectedPermanent.DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetNotShowCard(); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { if (selectedCards.Count == 2) { selectedPermanent.willBeRemoveField = false; selectedPermanent.HideDeleteEffect(); selectedPermanent.HideHandBounceEffect(); selectedPermanent.HideDeckBounceEffect(); } yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(selectedPermanent, selectedCards, activateClass).TrashDigivolutionCards()); } } } } } return cardEffects; } } }