using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX3 { public class EX3_035 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Return 1 card from trash to hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] You may return 1 card with the [Four Great Dragons] trait from your trash to your hand."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { if (cardSource.CardTraits.Contains("Four Great Dragons")) { return true; } if (cardSource.CardTraits.Contains("FourGreatDragons")) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (isExistOnField(card)) { if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard())) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardCondition)); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: null, message: "Select 1 card to add to your hand.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.AddHand, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); } } } } } if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DP -6000 and trash the top 2 cards of opponent's security", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] 1 of your opponent's Digimon gets -6000 for the turn. Then, by returning 1 [Magnadramon], 1 [Azulongmon], and 1 [Megidramon] from your trash to the bottom of your deck in any order, trash the top 2 cards of your opponent's security stack."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { if (cardSource.CardNames.Contains("Magnadramon")) { return true; } } } return false; } bool CanSelectCardCondition1(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { if (cardSource.CardNames.Contains("Azulongmon")) { return true; } } } return false; } bool CanSelectCardCondition2(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { if (cardSource.CardNames.Contains("Megidramon")) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (isExistOnField(card)) { if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard())) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition2)) { return true; } } } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (isExistOnField(card)) { if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard())) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -6000.", "The opponent is selecting 1 Digimon that will get DP -6000."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -6000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition1)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition2)) { int maxCount = 3; SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: (cardSource) => CanSelectCardCondition(cardSource) || CanSelectCardCondition1(cardSource) || CanSelectCardCondition2(cardSource), canTargetCondition_ByPreSelecetedList: CanTargetCondition_ByPreSelecetedList, canEndSelectCondition: CanEndSelectCondition, canNoSelect: () => true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine1, message: "Select cards to place at the bottom of the deck\n(cards will be placed back to the bottom of the deck so that cards with lower numbers are on top).", maxCount: maxCount, canEndNotMax: false, isShowOpponent: false, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetNotShowCard(); selectCardEffect.SetNotAddLog(); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); bool CanTargetCondition_ByPreSelecetedList(List cardSources, CardSource cardSource) { if (cardSources.Count(CanSelectCardCondition) >= 1) { if (CanSelectCardCondition(cardSource)) { if (!CanSelectCardCondition1(cardSource) && !CanSelectCardCondition2(cardSource)) { return false; } } } if (cardSources.Count(CanSelectCardCondition1) >= 1) { if (CanSelectCardCondition1(cardSource)) { if (!CanSelectCardCondition(cardSource) && !CanSelectCardCondition2(cardSource)) { return false; } } } if (cardSources.Count(CanSelectCardCondition2) >= 1) { if (CanSelectCardCondition2(cardSource)) { if (!CanSelectCardCondition1(cardSource) && !CanSelectCardCondition(cardSource)) { return false; } } } return true; } bool CanEndSelectCondition(List cardSources) { if (cardSources.Count(CanSelectCardCondition) == 0) { return false; } if (cardSources.Count(CanSelectCardCondition1) == 0) { return false; } if (cardSources.Count(CanSelectCardCondition2) == 0) { return false; } return true; } IEnumerator AfterSelectCardCoroutine1(List cardSources) { if (cardSources.Count == 3) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddLibraryBottomCards(cardSources)); yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().ShowCardEffect(cardSources, "Deck Bottom Cards", true, true)); yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner.Enemy, destroySecurityCount: 2, cardEffect: activateClass, fromTop: true).DestroySecurity()); } } } } } } } } } return cardEffects; } } }