using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.EX4 { public class EX4_006 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.CardNames.Contains("Gigimon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 0, ignoreDigivolutionRequirement: false, card: card, condition: null)); } if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("This Digimon gains Rush", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] If the total number of cards in both players' trashes is 20 or more, this Digimon gains for the turn. (This Digimon may attack the turn it was played.)"; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (isExistOnField(card)) { if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard())) { int trashSum = 0; foreach (Player player in GManager.instance.turnStateMachine.gameContext.Players_ForTurnPlayer) { trashSum += player.TrashCards.Count; } if (trashSum >= 20) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRush( targetPermanent: card.PermanentOfThisCard(), effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } return cardEffects; } } }