using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX4 { public class EX4_031 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.CardColors.Contains(CardColor.Green) && targetPermanent.TopCard.CardColors.Count == 2 && targetPermanent.TopCard.HasLevel && targetPermanent.Level == 5; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } if (timing == EffectTiming.OnAllyAttack) { cardEffects.Add(CardEffectFactory.AllianceSelfEffect(isInheritedEffect: false, card: card, condition: null)); } if (timing == EffectTiming.OnEnterFieldAnyone) { int minusDP() { int minusDP = 0; minusDP += 3000 * card.Owner.GetBattleAreaDigimons().Count((permanent) => permanent.IsSuspended); return minusDP; } ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DP -", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving]1 of your opponent's Digimon gets -3000 DP for the turn for each of your suspended Digimon."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (isExistOnField(card)) { if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard())) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { if (minusDP() > 0) { activateClass.SetEffectName($"DP -{minusDP()}"); return true; } } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (isExistOnField(card)) { if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard())) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); int _minusDP = minusDP(); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage($"Select 1 Digimon that will get DP -{_minusDP}.", $"The opponent is selecting 1 Digimon that will get DP -{_minusDP}."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -_minusDP, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } } } if (timing == EffectTiming.OnAllyAttack) { int minusDP() { int minusDP = 0; minusDP += 3000 * card.Owner.GetBattleAreaDigimons().Count((permanent) => permanent.IsSuspended); return minusDP; } ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DP -", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] 1 of your opponent's Digimon gets -3000 DP for the turn for each of your suspended Digimon."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (isExistOnField(card)) { if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard())) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { if (minusDP() > 0) { activateClass.SetEffectName($"DP -{minusDP()}"); return true; } } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (isExistOnField(card)) { if (card.Owner.GetBattleAreaDigimons().Contains(card.PermanentOfThisCard())) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); int _minusDP = minusDP(); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage($"Select 1 Digimon that will get DP -{_minusDP}.", $"The opponent is selecting 1 Digimon that will get DP -{_minusDP}."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -_minusDP, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } } } return cardEffects; } } }