using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX5 { public class EX5_046 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass(); changeCardNamesClass.SetUpICardEffect("Also treated as having [Etemon] in its name", CanUseCondition, card); changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: changeCardNames); cardEffects.Add(changeCardNamesClass); bool CanUseCondition(Hashtable hashtable) { return true; } List changeCardNames(CardSource cardSource, List CardNames) { if (cardSource == card) { CardNames.Add("Etemon_EX5_046"); } return CardNames; } } if (timing == EffectTiming.None) { ChangeCardNamesClass changeCardNamesClass = new ChangeCardNamesClass(); changeCardNamesClass.SetUpICardEffect("Also treated as having [Sukamon] in its name", CanUseCondition, card); changeCardNamesClass.SetUpChangeCardNamesClass(changeCardNames: changeCardNames); cardEffects.Add(changeCardNamesClass); bool CanUseCondition(Hashtable hashtable) { return true; } List changeCardNames(CardSource cardSource, List CardNames) { if (cardSource == card) { CardNames.Add("Sukamon_EX5_046"); } return CardNames; } } if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.BlockerSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 1 card from hand to return this card to hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Deletion] By trashing 1 card with [Etemon]/[Sukamon] in its name in your hand, return this card to the hand."; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.ContainsCardName("Etemon")) { return true; } if (cardSource.ContainsCardName("Sukamon")) { return true; } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.CanActivateOnDeletion(card, activateClass)) { if (card.Owner.HandCards.Count >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { bool discarded = false; int discardCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count >= 1) { discarded = true; yield return null; } } if (discarded) { if (CardEffectCommons.IsExistOnTrash(card)) { ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().ShowCardEffect(new List() { card }, "Card returned to hand", true, true)); yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddHandCards(new List() { card }, false, activateClass)); } } } } } if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Prevent this Digimon from being deleted", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("Substitute_EX5_046"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] When this Digimon would be deleted, by deleting 1 other Digimon with [Sukamon] in its name, prevent that deletion."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)) { if (permanent != card.PermanentOfThisCard()) { if (permanent.TopCard.ContainsCardName("Sukamon")) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = 1; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent thisCardPermanent = card.PermanentOfThisCard(); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List() { permanent }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null)); IEnumerator SuccessProcess() { if (thisCardPermanent.TopCard != null) { thisCardPermanent.willBeRemoveField = false; thisCardPermanent.HideDeleteEffect(); } yield return null; } } } } } return cardEffects; } } }