using System; using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.EX5 { public class EX5_053 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.CardTraits.Contains("Deva") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } if (timing == EffectTiming.OnCounterTiming) { cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null)); } if (timing == EffectTiming.OnSecurityCheck) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play the security Digimon without battle", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("PlaySecurity_EX5_053"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Opponent's Turn] [Once Per Turn] When your security is checked, if that card is a Digimon card with the [Deva] trait, play it without battling and without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOpponentTurn(card)) { CardSource securityCard = CardEffectCommons.GetCardFromHashtable(hashtable); if (securityCard != null) { if (securityCard.Owner == card.Owner) { if (securityCard.IsDigimon) { if (securityCard.CardTraits.Contains("Deva")) { return true; } } } } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { CardSource securityCard = CardEffectCommons.GetCardFromHashtable(_hashtable); if (securityCard != null) { DontBattleSecurityDigimonClass dontBattleSecurityDigimonClass = new DontBattleSecurityDigimonClass(); dontBattleSecurityDigimonClass.SetUpICardEffect("Ignore Battle", CanUseCondition, card); dontBattleSecurityDigimonClass.SetUpDontBattleSecurityDigimonClass(CardSourceCondition: CardSourceCondition); card.Owner.UntilSecurityCheckEndEffects.Add(_timing => dontBattleSecurityDigimonClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanUseIgnoreBattle(hashtable, securityCard); } bool CardSourceCondition(CardSource cardSource) { return cardSource == securityCard; } } if (securityCard != null) { if (CardEffectCommons.CanPlayAsNewPermanent( cardSource: securityCard, payCost: false, cardEffect: activateClass, root: SelectCardEffect.Root.Security)) { GManager.instance.attackProcess.SecurityDigimon = null; yield return ContinuousController.instance.StartCoroutine(securityCard.Owner.brainStormObject.CloseBrainstrorm(securityCard)); if (GManager.instance.GetComponent().ShowUseHandCard.gameObject.activeSelf) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().ShrinkUpUseHandCard(GManager.instance.GetComponent().ShowUseHandCard)); } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: new List() { securityCard }, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Security, activateETB: true)); } } } } if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete opponent's all Digimon with the highest DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Deletion] Delete 1 of your opponent's highest play cost Digimon."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (CardEffectCommons.IsMaxCost(permanent, card.Owner.Enemy, true)) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnDeletion(hashtable, card, activateClass); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.CanActivateOnDeletion(card, activateClass)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } return cardEffects; } } }