using System; using System.Collections; using System.Collections.Generic; public class EX5_014 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5) { if (targetPermanent.TopCard.CardTraits.Contains("Light Fang")) { return true; } if (targetPermanent.TopCard.CardTraits.Contains("LightFung")) { return true; } if (targetPermanent.TopCard.CardTraits.Contains("Night Claw")) { return true; } if (targetPermanent.TopCard.CardTraits.Contains("NightClaw")) { return true; } } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null)); } if (timing == EffectTiming.OnEnterFieldAnyone) { cardEffects.Add(CardEffectFactory.BlitzSelfEffect(isInheritedEffect: false, card: card, condition: null, isWhenDigivolving: true)); } if (timing == EffectTiming.None) { int count() { if (CardEffectCommons.IsExistOnBattleArea(card)) { return card.PermanentOfThisCard().DigivolutionCards.Count / 3; } return 0; } bool Condition() { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (count() >= 1) { return true; } } } return false; } cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect>(changeValue: () => count(), isInheritedEffect: false, card: card, condition: Condition)); } if (timing == EffectTiming.OnLoseSecurity) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 Digimon with DP less than or equal to this Digimon's DP", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("Delete_EX5_014"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn] [Once Per Turn] When a card is removed from your opponent's security stack, delete 1 of your opponent's Digimon with DP less than or equal to this Digimon's DP."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().HasDP) { if (permanent.TopCard.HasDP) { if (permanent.DP <= card.PermanentOfThisCard().DP) { return true; } } } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, player => player == card.Owner.Enemy)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } return cardEffects; } }