using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX6 { public class EX6_042 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4) { return targetPermanent.TopCard.ContainsTraits("Legend-Arms"); } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Hand - Main if (timing == EffectTiming.OnDeclaration) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("One of your opponents Digimon must attack", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetIsDigimonEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[Hand] [Main] By paying 2 cost and placing this card as the bottom digivolution card of 1 of your Digimon that's level 5 or has the [Legend-Arms] trait, until the end of your opponent's turn, 1 of their Digimon gains \"[Start of Your Main Phase] This Digimon attacks.\""; } bool IsLevel5OrHasLegendArmsTrait(Permanent targetPermanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(targetPermanent, card)) { if (targetPermanent.TopCard.HasLevel && targetPermanent.Level == 5) return true; if (targetPermanent.TopCard.ContainsTraits("Legend-Arms")) return true; } return false; } bool IsEnemyPermanent(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnHand(card)) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, IsLevel5OrHasLegendArmsTrait)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent selectedPermanent = null; yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(-2, activateClass)); if (CardEffectCommons.HasMatchConditionPermanent(IsLevel5OrHasLegendArmsTrait)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(IsLevel5OrHasLegendArmsTrait)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsLevel5OrHasLegendArmsTrait, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to add bottom digivolution source.", "The opponent is selecting 1 Digimon to add bottom digivolution source."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } } if (selectedPermanent != null) { Permanent selectedPermanent1 = null; if (CardEffectCommons.HasMatchConditionPermanent(IsEnemyPermanent)) { int enemyCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(IsEnemyPermanent)); SelectPermanentEffect selectEnemyEffect = GManager.instance.GetComponent(); selectEnemyEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsEnemyPermanent, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: enemyCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectEnemyEffect.SetUpCustomMessage("Select 1 Digimon to gain effect.", "The opponent is selecting 1 Digimon gain effect."); yield return ContinuousController.instance.StartCoroutine(selectEnemyEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent1 = permanent; yield return null; } if (selectedPermanent1 != null) { ActivateClass activateClass1 = new ActivateClass(); activateClass1.SetUpICardEffect("Attack with this Digimon", CanUseCondition1, selectedPermanent1.TopCard); activateClass1.SetUpActivateClass(CanActivateCondition1, ActivateCoroutine1, -1, false, EffectDiscription1()); activateClass1.SetEffectSourcePermanent(selectedPermanent1); selectedPermanent1.UntilOwnerTurnEndEffects.Add(GetCardEffect); if (!selectedPermanent1.TopCard.CanNotBeAffected(activateClass)) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(selectedPermanent1)); } string EffectDiscription1() { return "[Start of Your Main Phase] Attack with this Digimon."; } bool CanUseCondition1(Hashtable hashtable1) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent1)) { if (selectedPermanent1.TopCard.Owner.GetBattleAreaDigimons().Contains(selectedPermanent1)) { if (GManager.instance.turnStateMachine.gameContext.TurnPlayer == selectedPermanent1.TopCard.Owner) { return true; } } } return false; } bool CanActivateCondition1(Hashtable hashtable1) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent1)) { if (!selectedPermanent1.TopCard.CanNotBeAffected(activateClass)) { if (selectedPermanent1.CanAttack(activateClass1)) { return true; } } } return false; } IEnumerator ActivateCoroutine1(Hashtable _hashtable1) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(selectedPermanent1)) { if (selectedPermanent1.CanAttack(activateClass1)) { SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent(); selectAttackEffect.SetUp( attacker: selectedPermanent1, canAttackPlayerCondition: () => true, defenderCondition: (permanent) => true, cardEffect: activateClass1); selectAttackEffect.SetCanNotSelectNotAttack(); yield return ContinuousController.instance.StartCoroutine(selectAttackEffect.Activate()); } } } ICardEffect GetCardEffect(EffectTiming _timing) { if (_timing == EffectTiming.OnStartMainPhase) { return activateClass1; } return null; } } } yield return ContinuousController.instance.StartCoroutine(selectedPermanent.AddDigivolutionCardsBottom( new List() { card }, activateClass)); } } } #endregion #region Your Turn - Place Digivolution if (timing == EffectTiming.OnAddDigivolutionCards) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Gain and ", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("GainEffects_EX6_042"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn] [Once Per Turn] When an effect places a digivolution card under this Digimon, it gains and until the end of your opponent's turn."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerOnAddDigivolutionCard( hashtable: hashtable, permanentCondition: permanent => permanent == card.PermanentOfThisCard(), cardEffectCondition: cardEffect => cardEffect.EffectSourceCard != null, cardCondition: null)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBlocker( targetPermanent: card.PermanentOfThisCard(), effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainReboot( targetPermanent: card.PermanentOfThisCard(), effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } #endregion #region All Turns - ESS if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Prevent Deletion", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("Protection_EX6_042"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When this Digimon would be deleted other than by one of your effects, by trashing 1 card with the [Legend-Arms] trait in this Digimon's digivolution cards, prevent that deletion."; } bool HasLegendArmsTrait(CardSource cardSource) { if (!cardSource.CanNotTrashFromDigivolutionCards(activateClass)) { return cardSource.ContainsTraits("Legend-Arms"); } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card)) { if (!CardEffectCommons.IsByEffect(hashtable, cardEffect => CardEffectCommons.IsOwnerEffect(cardEffect, card))) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.PermanentOfThisCard().DigivolutionCards.Count(HasLegendArmsTrait) >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { Permanent selectedPermanent = card.PermanentOfThisCard(); if (selectedPermanent.DigivolutionCards.Count(HasLegendArmsTrait) >= 1) { List selectedCards = new List(); int maxCount = Math.Min(1, selectedPermanent.DigivolutionCards.Count(HasLegendArmsTrait)); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: HasLegendArmsTrait, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => false, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select cards to discard.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.DigivolutionCards, customRootCardList: selectedPermanent.DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetNotShowCard(); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { selectedPermanent.willBeRemoveField = false; selectedPermanent.HideDeleteEffect(); selectedPermanent.HideHandBounceEffect(); selectedPermanent.HideDeckBounceEffect(); yield return ContinuousController.instance.StartCoroutine(new ITrashDigivolutionCards(selectedPermanent, selectedCards, activateClass).TrashDigivolutionCards()); } } } } #endregion return cardEffects; } } }