using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.EX6 { public class EX6_013 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Inherited Effect if (timing == EffectTiming.None) { // Jamming Inherited Effect cardEffects.Add(CardEffectFactory.JammingSelfStaticEffect( isInheritedEffect: true, card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Draw 1 and gain 1 memory", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] . If played from digivolution cards, gain 1 memory."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.LibraryCards.Count >= 1) { return true; } if (CardEffectCommons.IsFromDigimonDigivolutionCards(hashtable)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { // Draw 1 yield return ContinuousController.instance.StartCoroutine( new DrawClass(card.Owner, 1, activateClass).Draw()); // Gain 1 memory if played from digivolution cards if (CardEffectCommons.IsFromDigimonDigivolutionCards(hashtable)) { yield return ContinuousController.instance.StartCoroutine( card.Owner.AddMemory(1, activateClass)); } } } #endregion return cardEffects; } } }