using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX6 { public class EX6_035 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Counter Timing if (timing == EffectTiming.OnCounterTiming) { cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null)); } #endregion #region Digivolution Condition if (timing == EffectTiming.None) { bool PermanentConditionOne(Permanent targetPermanent) { if ((targetPermanent.TopCard.ContainsCardName("Antylamon"))) { return true; } return false; } bool PermanentConditionTwo(Permanent targetPermanent) { if ((targetPermanent.TopCard.EqualsCardName("Cherubimon")) && (targetPermanent.TopCard.CardColors.Contains(CardColor.Purple))) { return true; } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentConditionOne, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentConditionTwo, digivolutionCost: 1, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Alliance if (timing == EffectTiming.OnAllyAttack) { cardEffects.Add(CardEffectFactory.AllianceSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { int minusDP() { int minusDP = 0; minusDP += 4000 * card.Owner.GetBattleAreaDigimons().Count((permanent) => permanent.IsDigimon && permanent != card.PermanentOfThisCard()); return minusDP; } ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 Digimon from hand, Then -4k DP for each digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetHashString("Play1Digimon_EX6_035"); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] You may play 1 level 4 or lower green or yellow Digimon card from your hand without paying the cost. Then, 1 of your opponent's Digimon gets -4000 DP for each of your other Digimon until the end of their turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanSelectCardCondition(CardSource cardSource) { if (CardEffectCommons.IsExistOnHand(cardSource)) { if (cardSource.IsDigimon) { if (cardSource.HasLevel && cardSource.Level <= 4) { if (cardSource.HasCardColor(CardColor.Green) || cardSource.HasCardColor(CardColor.Yellow)) { return true; } } } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { int maxCount = Math.Min(1, card.Owner.HandCards.Count(CanSelectCardCondition)); List selectedCards = new List(); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); int _minusDP = minusDP(); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage($"Select 1 Digimon that will get DP -{_minusDP}.", $"The opponent is selecting 1 Digimon that will get DP -{_minusDP}."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -_minusDP, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { int minusDP() { int minusDP = 0; minusDP += 4000 * card.Owner.GetBattleAreaDigimons().Count((permanent) => permanent.IsDigimon && permanent != card.PermanentOfThisCard()); return minusDP; } ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 Digimon from hand, Then -4k DP for each digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetHashString("Play1Digimon_EX6_035"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] You may play 1 level 4 or lower green or yellow Digimon card from your hand without paying the cost. Then, 1 of your opponent's Digimon gets -4000 DP for each of your other Digimon until the end of their turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanSelectCardCondition(CardSource cardSource) { if (CardEffectCommons.IsExistOnHand(cardSource)) { if (cardSource.IsDigimon) { if(cardSource.HasLevel && cardSource.Level <= 4) { if (cardSource.HasCardColor(CardColor.Green) || cardSource.HasCardColor(CardColor.Yellow)) { return true; } } } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (card.Owner.HandCards.Count(CanSelectCardCondition) >= 1) { int maxCount = Math.Min(1, card.Owner.HandCards.Count(CanSelectCardCondition)); List selectedCards = new List(); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); int _minusDP = minusDP(); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage($"Select 1 Digimon that will get DP -{_minusDP}.", $"The opponent is selecting 1 Digimon that will get DP -{_minusDP}."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -_minusDP, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } } } } #endregion return cardEffects; } } }