using System.Collections; using System.Collections.Generic; using System; namespace DCGO.CardEffects.EX6 { public class EX6_063 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Start of Your Main Phase/ On Play Shared bool IsOwnerYellowDigimonSharedCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { return permanent.TopCard.CardColors.Contains(CardColor.Yellow); } return false; } bool CanActivateSharedCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(IsOwnerYellowDigimonSharedCondition)) { return true; } } return false; } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect( "1 of your yellow Digimon gains [Barrier] until the end of your opponent's turn.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] 1 of your yellow Digimon gains [Barrier] until the end of your opponent's turn."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (isExistOnField(card)) { if (CardEffectCommons.HasMatchConditionPermanent(IsOwnerYellowDigimonSharedCondition)) { Permanent selectedPermanent = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(IsOwnerYellowDigimonSharedCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOwnerYellowDigimonSharedCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain Barrier.", "The opponent is selecting 1 Digimon that will gain Barrier."); yield return ContinuousController.instance.StartCoroutine( selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if(selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBarrier(targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } } #endregion #region Start of Your Main Phase if (timing == EffectTiming.OnStartMainPhase) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect( "1 of your yellow Digimon gains [Barrier] until the end of your opponent's turn.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[Start Of Your Main Phase] 1 of your yellow Digimon gains [Barrier] until the end of your opponent's turn."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (isExistOnField(card)) { if (CardEffectCommons.HasMatchConditionPermanent(IsOwnerYellowDigimonSharedCondition)) { Permanent selectedPermanent = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(IsOwnerYellowDigimonSharedCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: IsOwnerYellowDigimonSharedCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will gain Barrier.", "The opponent is selecting 1 Digimon that will gain Barrier."); yield return ContinuousController.instance.StartCoroutine( selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainBarrier(targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass)); } } } } #endregion #region Your Turn if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Gain 1 Memory", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[Your Turn] When one of your Digimon is played or digivolves, if it has the [Angel]/[Archangel]/[Three Great Angels] trait, by suspending this Tamer, gain 1 memory."; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { return permanent.TopCard.HasAngelTraitRestrictive; } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, PermanentCondition) || CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, PermanentCondition)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanActivateSuspendCostEffect(card)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine( new SuspendPermanentsClass(new List() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap()); yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } #endregion #region Security Effect if (timing == EffectTiming.SecuritySkill) { cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card)); } #endregion return cardEffects; } } }