using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX7 { public class EX7_022 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard.HasLevel && targetPermanent.Level == 4) return targetPermanent.TopCard.CardTraits.Contains("NSp"); return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Opponent's 1 Digimon or Tamer can't suspend", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[On Play] 1 of your opponent's Digimon or Tamers can't suspend until the end of their turn."; } bool CanSelectPermanentCondition(Permanent permanent) { if(CardEffectCommons.IsPermanentExistsOnOpponentBattleArea(permanent, card)) { if(permanent.IsDigimon || permanent.IsTamer) return true; } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (card.Owner.Enemy.GetBattleAreaPermanents().Count(CanSelectPermanentCondition) >= 1) { int maxCount = Math.Min(1, card.Owner.Enemy.GetBattleAreaPermanents().Count(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon or Tamer that will be unable to suspend.", "The opponent is selecting 1 Digimon that will get unable to suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; if (selectedPermanent != null) { CanNotSuspendClass canNotSuspendClass = new CanNotSuspendClass(); canNotSuspendClass.SetUpICardEffect("Can't Suspend", CanUseCondition1, card); canNotSuspendClass.SetUpCanNotSuspendClass(PermanentCondition: PermanentCondition); selectedPermanent.UntilOwnerTurnEndEffects.Add(_ => canNotSuspendClass); if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent() .CreateDebuffEffect(selectedPermanent)); } bool CanUseCondition1(Hashtable hashtableDebuff) { if (selectedPermanent.TopCard != null) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } return false; } bool PermanentCondition(Permanent permanentDebuff) { if (permanentDebuff == selectedPermanent) { return true; } return false; } } } } } } #endregion #region Owner's Turn Effect if (timing == EffectTiming.None) { CanNotSwitchAttackTargetClass canNotSwitchAttackTargetClass = new CanNotSwitchAttackTargetClass(); canNotSwitchAttackTargetClass.SetUpICardEffect( "All of your Digimon with the [NSp] trait can't have their attack targets switched.", CanUseCondition, card); canNotSwitchAttackTargetClass.SetUpCanNotSwitchAttackTargetClass(PermanentCondition: PermanentCondition); cardEffects.Add(canNotSwitchAttackTargetClass); bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOwnerTurn(card); } bool PermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.ContainsTraits("NSp"); } } #endregion return cardEffects; } } }