using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.EX7 { public class EX7_036 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Security Attack +1 if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect(changeValue: 1, isInheritedEffect: false, card: card, condition: null)); } #endregion #region Vortex if (timing == EffectTiming.OnEndTurn) { cardEffects.Add(CardEffectFactory.VortexSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region When Digivolving/ When Attacking Shared bool CanSelectPermanentSharedCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent); } bool CanSelectSuspendedPermanentSharedCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.IsSuspended; } bool CanActivateSharedCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentSharedCondition); } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Digivolving] Suspend 1 Digimon. If this effect suspended your Digimon, return 1 of your opponent's suspended Digimon to the bottom of the deck."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentSharedCondition)) { Permanent selectedPermanent = null; bool ownDigimon = false; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentSharedCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null && selectedPermanent.TopCard && !selectedPermanent.TopCard.CanNotBeAffected(activateClass) && !selectedPermanent.IsSuspended && selectedPermanent.CanSuspend) { yield return ContinuousController.instance.StartCoroutine( new SuspendPermanentsClass(new List() { selectedPermanent }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap()); ownDigimon = selectedPermanent.IsSuspended && CardEffectCommons.IsOwnerPermanent(selectedPermanent, card); } if (ownDigimon && CardEffectCommons.HasMatchConditionPermanent(CanSelectSuspendedPermanentSharedCondition)) { selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition_ByPreSelecetedList: null, canTargetCondition: CanSelectSuspendedPermanentSharedCondition, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.PutLibraryBottom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to bottom deck.", "The opponent is selecting 1 Digimon to bottom deck."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateSharedCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() { return "[When Attacking] Suspend 1 Digimon. If this effect suspended your Digimon, return 1 of your opponent's suspended Digimon to the bottom of the deck."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentSharedCondition)) { Permanent selectedPermanent = null; bool ownDigimon = false; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentSharedCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedPermanent = permanent; yield return null; } if (selectedPermanent != null && selectedPermanent.TopCard && !selectedPermanent.TopCard.CanNotBeAffected(activateClass) && !selectedPermanent.IsSuspended && selectedPermanent.CanSuspend) { yield return ContinuousController.instance.StartCoroutine( new SuspendPermanentsClass(new List() { selectedPermanent }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap()); ownDigimon = selectedPermanent.IsSuspended && CardEffectCommons.IsOwnerPermanent(selectedPermanent, card); } if (ownDigimon && CardEffectCommons.HasMatchConditionPermanent(CanSelectSuspendedPermanentSharedCondition)) { selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition_ByPreSelecetedList: null, canTargetCondition: CanSelectSuspendedPermanentSharedCondition, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.PutLibraryBottom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to bottom deck.", "The opponent is selecting 1 Digimon to bottom deck."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } #endregion return cardEffects; } } }