using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX7 { public class EX7_061 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.CardNames.Contains("Lilithmon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 1, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region All Turns if (timing == EffectTiming.WhenRemoveField) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 1 Digimon to prevent leaving the battle area", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("Protection_EX7_061"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When this Digimon would leave the battle area other than in battle, if [Lilithmon]/[X Antibody] in its digivolution cards, by deleting 1 other Digimon, prevent it from leaving."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)) { if (card.PermanentOfThisCard().DigivolutionCards.Count((cardSource) => cardSource.CardNames.Contains("Lilithmon") || cardSource.CardNames.Contains("X Antibody") || cardSource.CardNames.Contains("XAntibody")) >= 1) { if (permanent.IsDigimon) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card)) { if (!CardEffectCommons.IsByBattle(hashtable)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = 1; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent _permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: new List() { _permanent }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null)); IEnumerator SuccessProcess() { card.PermanentOfThisCard().willBeRemoveField = false; card.PermanentOfThisCard().HideDeleteEffect(); yield return null; } } } } } #endregion #region All Turns Your Turn if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 Digimon or Trash the top card of your opponent's security", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("PlayDigimon_EX7_061"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When another Digimon is deleted, if it's your turn, you may play 1 purple level 4 or lower Digimon card from your trash without paying the cost. If it's your opponent's turn, trash the top card of their security stack."; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleArea(permanent)) { if (permanent.IsDigimon) { if (permanent != card.PermanentOfThisCard()) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, PermanentCondition, activateClass)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (card.Owner.TrashCards.Count >= 1) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardInTrash)) { return true; } } } return false; } bool CanSelectCardInTrash(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.HasCardColor(CardColor.Purple)) { if (cardSource.IsDigimon) { if (cardSource.Level <= 4) { if (cardSource.HasLevel) { return true; } } } } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardInTrash)) { int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardInTrash)); List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardInTrash, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true)); } } } #endregion #region All Turns Opponent's Turn if (timing == EffectTiming.OnDestroyedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 Digimon or Trash the top card of your opponent's security", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("TrashSecurity_EX7_061"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When another Digimon is deleted, if it's your turn, you may play 1 purple level 4 or lower Digimon card from your trash without paying the cost. If it's your opponent's turn, trash the top card of their security stack."; } bool PermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent)) { if (permanent.IsDigimon) { if (permanent != card.PermanentOfThisCard()) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsOpponentTurn(card)) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerOnPermanentDeleted(hashtable, PermanentCondition, activateClass)) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { return true; } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner.Enemy, destroySecurityCount: 1, cardEffect: activateClass, fromTop: true).DestroySecurity()); } } #endregion return cardEffects; } } }