using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.EX7 { public class EX7_001 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Inherit if (timing == EffectTiming.None) { bool Condition() { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { if (card.Owner.Enemy.GetBattleAreaDigimons().Count <= 1) { return true; } } } return false; } cardEffects.Add(CardEffectFactory.ChangeSelfDPStaticEffect(changeValue: 2000, isInheritedEffect: true, card: card, condition: Condition)); } #endregion return cardEffects; } } }