using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.EX8 { public class EX8_005 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); if (timing == EffectTiming.OnDigivolutionCardDiscarded) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "When effects trash this card from digivolution cards of a [Mineral] or [Rock] trait Digimon, gain 1 memory."; } bool CanUseCondition(Hashtable hashtable) { Permanent trashedPermanent = CardEffectCommons.GetPermanentFromHashtable(hashtable); return (trashedPermanent.TopCard.ContainsTraits("Mineral") || trashedPermanent.TopCard.ContainsTraits("Rock")) && CardEffectCommons.CanTriggerOnTrashSelfDigivolutionCard(hashtable, cardEffect => cardEffect != null, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnTrash(card)) { if (card.Owner.CanAddMemory(activateClass)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } return cardEffects; } } }