using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.EX8 { public class EX8_047 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reveal 3, Add 1 [Mineral] or [Rock] trait, and 1 [LIBERATOR] trait", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Reveal the top 3 cards of your deck. Add 1 card with the [Mineral] or [Rock] trait and 1 card with the [LIBERATOR] trait among them to the hand. Return the rest to the bottom of the deck."; } bool HasMineralOrRock(CardSource source) { return source.EqualsTraits("Mineral") || source.EqualsTraits("Rock"); } bool HasLiberator(CardSource source) { return source.EqualsTraits("LIBERATOR"); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && card.Owner.LibraryCards.Count > 0; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SimplifiedRevealDeckTopCardsAndSelect( revealCount: 3, simplifiedSelectCardConditions: new SimplifiedSelectCardConditionClass[] { new SimplifiedSelectCardConditionClass( canTargetCondition:HasMineralOrRock, message: "Select 1 [Mineral] or [Rock] card.", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), new SimplifiedSelectCardConditionClass( canTargetCondition:HasLiberator, message: "Select 1 [LIBERATOR] card.", mode: SelectCardEffect.Mode.AddHand, maxCount: 1, selectCardCoroutine: null), }, remainingCardsPlace: RemainingCardsPlace.DeckBottom, activateClass: activateClass )); } } #endregion #region ESS if (timing == EffectTiming.OnDigivolutionCardDiscarded) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 4 cost or less Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "When effects trash this card from a [Mineral] or [Rock] trait Digimon's digivolution cards, delete 1 of your opponent's Digimon with a play cost of 4 or less."; } bool CanSelectOpponentsDigimon(Permanent permanent) { if(CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) return permanent.TopCard.HasPlayCost && permanent.TopCard.GetCostItself <= 4; return false; } bool CanUseCondition(Hashtable hashtable) { Permanent trashedPermanent = CardEffectCommons.GetPermanentFromHashtable(hashtable); return (trashedPermanent.TopCard.ContainsTraits("Mineral") || trashedPermanent.TopCard.ContainsTraits("Rock")) && CardEffectCommons.CanTriggerOnTrashSelfDigivolutionCard(hashtable, cardEffect => cardEffect != null, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnTrash(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectOpponentsDigimon)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectOpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } #endregion return cardEffects; } } }