using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.EX8 { public class EX8_048 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 [Close] from your hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] If you have 1 or fewer Tamers, you may play 1 [Close] from your hand without paying the cost."; } bool HasTamers(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleArea(permanent, card) && permanent.IsTamer; } bool HasClose(CardSource source) { return source.EqualsCardName("Close") && CardEffectCommons.CanPlayAsNewPermanent(source, false, activateClass); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.MatchConditionOwnersPermanentCount(card, HasTamers) <= 1; } IEnumerator ActivateCoroutine(Hashtable hashtable) { List selectedCards = new List(); if (CardEffectCommons.HasMatchConditionOwnersHand(card, HasClose)) { SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: HasClose, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); } IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards(cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } #endregion #region ESS if (timing == EffectTiming.OnDigivolutionCardDiscarded) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete 4 cost or less Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "When effects trash this card from a [Mineral] or [Rock] trait Digimon's digivolution cards, delete 1 of your opponent's Digimon with a play cost of 4 or less."; } bool CanSelectOpponentsDigimon(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card)) return permanent.TopCard.HasPlayCost && permanent.TopCard.GetCostItself <= 4; return false; } bool CanUseCondition(Hashtable hashtable) { Permanent trashedPermanent = CardEffectCommons.GetPermanentFromHashtable(hashtable); return (trashedPermanent.TopCard.ContainsTraits("Mineral") || trashedPermanent.TopCard.ContainsTraits("Rock")) && CardEffectCommons.CanTriggerOnTrashSelfDigivolutionCard(hashtable, cardEffect => cardEffect != null, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnTrash(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectOpponentsDigimon)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectOpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } #endregion return cardEffects; } } }