using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.EX8 { public class EX8_024 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("DS") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Unsuspend 1 of your Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() => "[On Play] 1 of your Digimon unsuspends."; bool CanSelectDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); bool CanUseCondition(Hashtable hashtable) => CardEffectCommons.CanTriggerOnPlay(hashtable, card); bool CanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(CanSelectDigimon); IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition_ByPreSelecetedList: null, canTargetCondition: CanSelectDigimon, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.UnTap, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to unsuspend.", "The opponent is selecting 1 Digimon to unsuspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Unsuspend 1 of your Digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); cardEffects.Add(activateClass); string EffectDescription() => "[When Digivolving] 1 of your Digimon unsuspends."; bool CanSelectYourDigimon(Permanent permanent) => CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card); bool CanUseCondition(Hashtable hashtable) => CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card) && CardEffectCommons.IsExistOnBattleAreaDigimon(card); bool CanActivateCondition(Hashtable hashtable) => CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(CanSelectYourDigimon); IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition_ByPreSelecetedList: null, canTargetCondition: CanSelectYourDigimon, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.UnTap, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to unsuspend.", "The opponent is selecting 1 Digimon to unsuspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("1 opponents digimon can't suspend", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("WhenAttacking_EX8_024"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] [Once Per Turn] If you have 1 or more memory, 1 of your opponent's Digimon can't suspend until the end of their turn."; } bool OpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionPermanent(OpponentsDigimon) && card.Owner.MemoryForPlayer >= 1; } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition_ByPreSelecetedList: null, canTargetCondition: OpponentsDigimon, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that can't suspend.", "The opponent is selecting 1 Digimon that can't suspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; CanNotSuspendClass canNotSuspendClass = new CanNotSuspendClass(); canNotSuspendClass.SetUpICardEffect("Can't Suspend", CanUseCondition1, card); canNotSuspendClass.SetUpCanNotSuspendClass(PermanentCondition: PermanentCondition); selectedPermanent.UntilOwnerTurnEndEffects.Add((_timing) => canNotSuspendClass); if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { yield return ContinuousController.instance.StartCoroutine(GManager.instance.GetComponent().CreateDebuffEffect(selectedPermanent)); } bool CanUseCondition1(Hashtable hashtable) { if (selectedPermanent.TopCard != null) { if (!selectedPermanent.TopCard.CanNotBeAffected(activateClass)) { return true; } } return false; } bool PermanentCondition(Permanent permanent) { if (permanent == selectedPermanent) { return true; } return false; } } } } #endregion #region When Attacking - ESS if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place 1 of your other Digimon as this Digimon's bottom digivolution card to unsuspend this Digimon.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("Attacking_EX8_024"); cardEffects.Add(activateClass); string EffectDescription() { return "[When Attacking] [Once Per Turn] By placing 1 of your other Digimon as this Digimon's bottom digivolution card, it unsuspends."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent != card.PermanentOfThisCard()) { if (!permanent.TopCard.Equals(card)) return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (!card.PermanentOfThisCard().IsToken) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { List selectedCards = new List(); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage( "Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { selectedCards.Add(permanent.TopCard); yield return ContinuousController.instance.StartCoroutine(new IPlacePermanentToDigivolutionCards( new List() { new Permanent[] { permanent, card.PermanentOfThisCard() } }, false, activateClass).PlacePermanentToDigivolutionCards()); } if (selectedCards.Count >= 1) { yield return ContinuousController.instance.StartCoroutine( new IUnsuspendPermanents(new List() { card.PermanentOfThisCard() }, activateClass).Unsuspend()); } } } #endregion return cardEffects; } } }