using System.Collections; using System.Collections.Generic; // Plesiomon namespace DCGO.CardEffects.EX8 { public class EX8_027 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("DS"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null, level: 5)); } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 digivolution card", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDescription()); activateClass.SetIsSkippable(true); cardEffects.Add(activateClass); string EffectDescription() { return "[When Digivolving] You may play 1 level 4 or lower Digimon card from this Digimon's digivolution cards without paying the cost."; } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.HasLevel && cardSource.Level <= 4 && CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass) && card.PermanentOfThisCard().DigivolutionCards.Some(CanSelectCardCondition); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 digivolution card to play.", maxCount: 1, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.DigivolutionCards, customRootCardList: card.PermanentOfThisCard().DigivolutionCards, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 digivolution card to play.", "The opponent is selecting 1 digivolution card to play."); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.DigivolutionCards, activateETB: true)); } } #endregion #region Your Turn if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DNA Digivolve into [DS] trait, then attack", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDescription()); activateClass.SetHashString("DNA_EX8-027"); cardEffects.Add(activateClass); string EffectDescription() { return "[Your Turn] [Once Per Turn] When any of your Digimon are played or digivolve, if any of them have the [DS] trait, 2 of your Digimon may DNA digivolve into a Digimon card with the [DS] trait in the hand. Then, that DNA digivolved Digimon may attack."; } bool MyDigimonCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.EqualsTraits("DS"); } bool CanSelectDNACardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.EqualsTraits("DS") && cardSource.CanPlayJogress(true); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaTrigger(card, activateClass) && CardEffectCommons.IsOwnerTurn(card) && (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, MyDigimonCondition) || CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, MyDigimonCondition)); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaActivate(card, activateClass) && CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectDNACardCondition); } IEnumerator ActivateCoroutine(Hashtable hashtable) { // DNA digivolve yield return ContinuousController.instance.StartCoroutine( CardEffectCommons.DNADigivolvePermanentsIntoHandOrTrashCard( CanSelectDNACardCondition, payCost: true, isHand: true, activateClass, successProcess: OnDNASuccess )); IEnumerator OnDNASuccess(CardSource cardSource) { if (cardSource.PermanentOfThisCard().CanAttack(activateClass)) { SelectAttackEffect selectAttackEffect = GManager.instance.GetComponent(); selectAttackEffect.SetUp( attacker: cardSource.PermanentOfThisCard(), canAttackPlayerCondition: () => true, defenderCondition: (permanent) => true, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectAttackEffect .Activate()); } } } } #endregion return cardEffects; } } }