using System.Collections; using System.Collections.Generic; using System.Linq; using System; using System.Diagnostics; namespace DCGO.CardEffects.EX8 { public class EX8_028 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsTraits("Ice-Snow") && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 5; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Iceclad if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.IcecladSelfStaticEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region Barrier if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { cardEffects.Add(CardEffectFactory.BarrierSelfEffect(isInheritedEffect: false, card: card, condition: null)); } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Play 1 [Ice-Snow] trait Digimon card", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] You may play 1 level 4 or lower [Ice-Snow] trait Digimon card from your hand without paying the cost. For each of your opponent's Digimon with no digivolution cards, add 1 to this effect's level maximum."; } int MaxLevel() { int level = 4; level += card.Owner.Enemy.GetBattleAreaDigimons().Count(permanent => permanent.DigivolutionCards.Count == 0); return level; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.EqualsTraits("Ice-Snow")) { if (cardSource.HasLevel && cardSource.Level <= MaxLevel()) { return true; } } } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card) && CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { List selectedCards = new List(); SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, mode: SelectHandEffect.Mode.Custom, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectHandEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Hand, activateETB: true)); } } #endregion #region When Digivolving - OPT if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By placing 1 digimon to bottom of security, unsuspend", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("Unsuspend_EX8_028"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] [Once Per Turn] By placing 1 Digimon with no digivolution cards as the bottom security card, this Digimon unsuspends."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent)) { if (permanent.DigivolutionCards.Count == 0) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card) && CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Permanent selectedCard = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition_ByPreSelecetedList: null, canTargetCondition: CanSelectPermanentCondition, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: CardSelected, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to place at bottom of security.", "The opponent is selecting 1 Digimon to place at bottom of security."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator CardSelected(Permanent permanent) { if (permanent != null) selectedCard = permanent; yield return null; } if (selectedCard != null) { if (!selectedCard.TopCard.CanNotBeAffected(activateClass)) { CardSource _topCard = selectedCard.TopCard; yield return ContinuousController.instance.StartCoroutine(new IPutSecurityPermanent( selectedCard, CardEffectCommons.CardEffectHashtable(activateClass), false).PutSecurity()); if(!CardEffectCommons.IsExistOnBattleArea(_topCard)) yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(new List() { card.PermanentOfThisCard() }, activateClass).Unsuspend()); } } } } #endregion #region When Attacking - OPT if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By placing 1 digimon to bottom of security, unsuspend", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("Unsuspend_EX8_028"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] [Once Per Turn] By placing 1 Digimon with no digivolution cards as the bottom security card, this Digimon unsuspends."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnBattleAreaDigimon(permanent)) { if (permanent.DigivolutionCards.Count == 0) { return true; } } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card) && CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Permanent selectedCard = null; SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition_ByPreSelecetedList: null, canTargetCondition: CanSelectPermanentCondition, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: CardSelected, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to place at bottom of security.", "The opponent is selecting 1 Digimon to place at bottom of security."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator CardSelected(Permanent permanent) { if (permanent != null) selectedCard = permanent; yield return null; } if (selectedCard != null) { if (!selectedCard.TopCard.CanNotBeAffected(activateClass)) { CardSource _topCard = selectedCard.TopCard; yield return ContinuousController.instance.StartCoroutine(new IPutSecurityPermanent( selectedCard, CardEffectCommons.CardEffectHashtable(activateClass), false).PutSecurity()); if (!CardEffectCommons.IsExistOnBattleArea(_topCard)) yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(new List() { card.PermanentOfThisCard() }, activateClass).Unsuspend()); } } } } #endregion return cardEffects; } } }