using System.Collections; using System.Collections.Generic; namespace DCGO.CardEffects.EX8 { public class EX8_066 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Start of Main Phase if (timing == EffectTiming.OnStartMainPhase) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Memory +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[Start of Your Main Phase] If your opponent has a Digimon, gain 1 memory."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (card.Owner.Enemy.GetBattleAreaDigimons().Count >= 1) { if (card.Owner.CanAddMemory(activateClass)) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { yield return ContinuousController.instance.StartCoroutine(card.Owner.AddMemory(1, activateClass)); } } #endregion #region All Turns if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash any 1 digivolution card from opponents digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] When one of your Digimon are played or digivolve, if any of them have the [Ice-Snow] trait, by suspending this Tamer, trash any 1 digivolution card from your opponent's Digimon."; } bool EnterFieldPermanent(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.IsDigimon && permanent.TopCard.EqualsTraits("Ice-Snow"); } bool OpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanSelectCardCondition(CardSource cardSource) { return !cardSource.CanNotTrashFromDigivolutionCards(activateClass); } bool CanUseCondition(Hashtable hashtable) { return (CardEffectCommons.CanTriggerOnPermanentPlay(hashtable, EnterFieldPermanent) || CardEffectCommons.CanTriggerWhenPermanentDigivolving(hashtable, EnterFieldPermanent)) && CardEffectCommons.IsExistOnBattleArea(card); } bool CanActivateCondition(Hashtable hashtable) { return isExistOnField(card) && CardEffectCommons.CanActivateSuspendCostEffect(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass(new List() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap()); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SelectTrashDigivolutionCards( permanentCondition: OpponentsDigimon, cardCondition: CanSelectCardCondition, maxCount: 1, canNoTrash: false, isFromOnly1Permanent: false, activateClass: activateClass )); } } #endregion if (timing == EffectTiming.SecuritySkill) { cardEffects.Add(CardEffectFactory.PlaySelfTamerSecurityEffect(card)); } return cardEffects; } } }