using System; using System.Collections; using System.Collections.Generic; using System.Linq; namespace DCGO.CardEffects.EX8 { public class EX8_063 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.CardNames.Contains("Barbamon"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 1, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region When Digivolving/When Attacking Shared bool CanSelectCardOpponentsCardCondition(CardSource cardSource) { return cardSource.Owner == card.Owner.Enemy; } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Opponent trashes 1 card, or you play a fallen angel", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectSharedDiscription()); activateClass.SetHashString("TrashOrPlay_EX8_063"); cardEffects.Add(activateClass); string EffectSharedDiscription() { return "[When Digivolving] [Once Per Turn] Your opponent may trash 1 card in their hand. If this effect didn't trash, you may play 1 [Fallen Angel] trait Digimon card with a play cost of 7 or less from your trash without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool CanSelectCardInTrash(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.IsDigimon) { if (cardSource.GetCostItself <= 7) { if (cardSource.EqualsTraits("Fallen Angel")) { return true; } } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { bool discarded = false; if (card.Owner.Enemy.HandCards.Count >= 1) { int discardCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner.Enemy, canTargetCondition: CanSelectCardOpponentsCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count >= 1) { discarded = true; yield return null; } } } if (!discarded) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardInTrash)) { int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardInTrash)); List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardInTrash, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true)); } } } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Opponent trashes 1 card, or you play a fallen angel", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectSharedDiscription()); activateClass.SetHashString("TrashOrPlay_EX8_063"); cardEffects.Add(activateClass); string EffectSharedDiscription() { return "[When Attacking] [Once Per Turn] Your opponent may trash 1 card in their hand. If this effect didn't trash, you may play 1 [Fallen Angel] trait Digimon card with a play cost of 7 or less from your trash without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerOnAttack(hashtable, card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool CanSelectCardInTrash(CardSource cardSource) { if (CardEffectCommons.CanPlayAsNewPermanent(cardSource: cardSource, payCost: false, cardEffect: activateClass)) { if (cardSource.IsDigimon) { if (cardSource.GetCostItself <= 7) { if (cardSource.EqualsTraits("Fallen Angel")) { return true; } } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { bool discarded = false; if (card.Owner.Enemy.HandCards.Count >= 1) { int discardCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner.Enemy, canTargetCondition: CanSelectCardOpponentsCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count >= 1) { discarded = true; yield return null; } } } if (!discarded) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardInTrash)) { int maxCount = Math.Min(1, card.Owner.TrashCards.Count(CanSelectCardInTrash)); List selectedCards = new List(); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardInTrash, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to play.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 card to play.", "The opponent is selecting 1 card to play."); selectCardEffect.SetUpCustomMessage_ShowCard("Played Card"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.PlayPermanentCards( cardSources: selectedCards, activateClass: activateClass, payCost: false, isTapped: false, root: SelectCardEffect.Root.Trash, activateETB: true)); } } } } #endregion #region All Turns if (timing == EffectTiming.OnDiscardHand) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash opponent's security", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDescription()); activateClass.SetHashString("TrashSecurity_EX8_063"); cardEffects.Add(activateClass); string EffectDescription() { return "[All Turns] [Once Per Turn] When your opponent's hand is trashed from, if [Barbamon] or [X Antibody] is in this Digimon's digivolution cards, trash their top security card."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerOnTrashHand(hashtable, cardEffect => true, cardSource => cardSource.Owner == card.Owner.Enemy)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (card.PermanentOfThisCard().DigivolutionCards.Count((cardSource) => cardSource.EqualsCardName("Barbamon") || cardSource.EqualsCardName("X Antibody")) >= 1) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new IDestroySecurity( player: card.Owner.Enemy, destroySecurityCount: 1, cardEffect: activateClass, fromTop: true).DestroySecurity()); } } #endregion return cardEffects; } } }