using System; using System.Collections; using System.Collections.Generic; using System.Linq; //EX9-018 MetalMamemon namespace DCGO.CardEffects.EX9 { public class EX9_018 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolution Condition if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard.IsLevel4) { if (targetPermanent.TopCard.EqualsTraits("DM")) { return true; } } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard.EqualsCardName("Mamemon")) { return true; } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect( permanentCondition: PermanentCondition, digivolutionCost: 1, ignoreDigivolutionRequirement: false, card: card, condition: null) ); } #endregion #region Play Cost Reduction if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 1 [Cyborg]/[Ver.1] card from hand, to get Play Cost -2", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetHashString("PlayCost-4_BT13_083"); cardEffects.Add(activateClass); string EffectDiscription() { return "When this card would be played, by trashing 1 [Cyborg]/[Ver.1] card from your hand, reduce the play cost by 2."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, cardSource => cardSource == card)) { return true; } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition)) { return true; } return false; } bool CanSelectCardCondition(CardSource cardSource) { if (CardEffectCommons.IsExistOnHand(cardSource)) { if (cardSource != card) { if (cardSource.EqualsTraits("Cyborg") || cardSource.EqualsTraits("Ver.2")) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { bool CanNoSelect = CardEffectCommons.GetPlayCardClassFromHashtable(_hashtable) != null && card.PayingCost( CardEffectCommons.GetPlayCardClassFromHashtable(_hashtable).Root, null, checkAvailability: false) <= card.Owner.MaxMemoryCost; bool discarded = false; int discardCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Choose a [Cyborg] or [Ver.2] card to discard", "The opponent is selecting 1 card in hand to discard."); selectHandEffect.SetUpCustomMessage_ShowCard("Discarded Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count >= 1) { discarded = true; yield return null; } } if (discarded) { if (card.Owner.CanReduceCost(null, card)) { ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); } ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -2", hashtable => true, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= 2; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents == null) { return true; } else { if (targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0) { return true; } } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource == card) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } } } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By placing 1 Digimon card from your trash face down as this Digimon's bottom digivolution card, from 1 of your opponent's Digimon, trash any 1 digivolution card for each of this Digimon's face-down digivolution cards. Then, return 1 of their Digimon with no digivolution cards to the bottom of the deck.\r\n", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() => "[On Play] By placing 1 Digimon card from your trash face down as this Digimon's bottom digivolution card, from 1 of your opponent's Digimon, trash any 1 digivolution card for each of this Digimon's face-down digivolution cards. Then, return 1 of their Digimon with no digivolution cards to the bottom of the deck.\r\n"; bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerOnPlay(hashtable, card)) { return true; } } return false; } bool isFlipped(CardSource source) { return source.IsFlipped; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { return true; } return false; } bool CanSelectStripableCardCondition(CardSource cardSource) { return !cardSource.CanNotTrashFromDigivolutionCards(activateClass); } int count() { int count = 0; if (CardEffectCommons.IsExistOnBattleArea(card)) { count = card.PermanentOfThisCard().DigivolutionCards.Count(isFlipped); } return count; } bool CanSelectPermanentStripCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanSelectPermanentBounceCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.DigivolutionCards.Count() == 0; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { bool added = false; if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { List selectedCards = new List(); int maxCount = 1; SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to place on bottom of digivolution cards.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card"); selectCardEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards."); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(selectedCards, activateClass, isFacedown: true)); added = true; } } if (added) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentStripCondition) && count() > 0) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SelectTrashDigivolutionCards( permanentCondition: CanSelectPermanentStripCondition, cardCondition: CanSelectStripableCardCondition, maxCount: count(), canNoTrash: false, isFromOnly1Permanent: true, activateClass: activateClass )); } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentBounceCondition)) { SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent(); selectPermanentEffect1.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentBounceCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.PutLibraryBottom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate()); } } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By placing 1 Digimon card from your trash face down as this Digimon's bottom digivolution card, from 1 of your opponent's Digimon, trash any 1 digivolution card for each of this Digimon's face-down digivolution cards. Then, return 1 of their Digimon with no digivolution cards to the bottom of the deck.\r\n", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() => "[When Digivolving] By placing 1 Digimon card from your trash face down as this Digimon's bottom digivolution card, from 1 of your opponent's Digimon, trash any 1 digivolution card for each of this Digimon's face-down digivolution cards. Then, return 1 of their Digimon with no digivolution cards to the bottom of the deck.\r\n"; bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card)) { return true; } } return false; } bool isFlipped(CardSource source) { return source.IsFlipped; } bool CanSelectCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) { return true; } return false; } bool CanSelectStripableCardCondition(CardSource cardSource) { return !cardSource.CanNotTrashFromDigivolutionCards(activateClass); } int count() { int count = 0; if (CardEffectCommons.IsExistOnBattleArea(card)) { count = card.PermanentOfThisCard().DigivolutionCards.Count(isFlipped); } return count; } bool CanSelectPermanentStripCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanSelectPermanentBounceCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.DigivolutionCards.Count() == 0; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { bool added = false; if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { List selectedCards = new List(); int maxCount = 1; SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 card to place on bottom of digivolution cards.", maxCount: maxCount, canEndNotMax: false, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage_ShowCard("Digivolution Card"); selectCardEffect.SetUpCustomMessage("Select 1 card to place on bottom of digivolution cards.", "The opponent is selecting 1 card to place on bottom of digivolution cards."); yield return ContinuousController.instance.StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCards.Add(cardSource); yield return null; } if (selectedCards.Count >= 1) { yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(selectedCards, activateClass, isFacedown: true)); added = true; } } if (added) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentStripCondition) && count() > 0) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.SelectTrashDigivolutionCards( permanentCondition: CanSelectPermanentStripCondition, cardCondition: CanSelectStripableCardCondition, maxCount: count(), canNoTrash: false, isFromOnly1Permanent: true, activateClass: activateClass )); } if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentBounceCondition)) { SelectPermanentEffect selectPermanentEffect1 = GManager.instance.GetComponent(); selectPermanentEffect1.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentBounceCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.PutLibraryBottom, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect1.Activate()); } } } } } #endregion #region End of Turn - ESS if (timing == EffectTiming.OnEndTurn) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("1 of your Digimon unsuspends.", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("ESS_EX8-018"); cardEffects.Add(activateClass); string EffectDiscription() { return "[End of Your Turn] 1 of your Digimon unsuspends."; } bool CanUseCondition(Hashtable hashtable) { if(CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if(CardEffectCommons.IsOwnerTurn(card)) { return true; } } return false; } bool PermanentCondition(Permanent _permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(_permanent, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: PermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.UnTap, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } #endregion return cardEffects; } } }