using System.Collections; using System.Collections.Generic; //Toropiamon namespace DCGO.CardEffects.EX9 { public class EX9_042 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.HasWGTraits && targetPermanent.TopCard.HasLevel && targetPermanent.TopCard.Level == 4; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region On Play/When Digivolving Shared bool OpponentsDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon, 1 Digimon Can't Unsuspend", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] Suspend 1 of your opponent's Digimon. Then, 1 of their Digimon can't unsuspend until their turn ends."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(OpponentsDigimon)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: OpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: OpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will not unsuspend.", "The opponent is selecting 1 Digimon that will not unsuspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotUnsuspend( targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, condition: null, effectName: "Can't unsuspend" )); } } yield return null; } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Suspend 1 Digimon, 1 Digimon Can't Unsuspend", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] Suspend 1 of your opponent's Digimon. Then, 1 of their Digimon can't unsuspend until their turn ends."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(OpponentsDigimon)) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: OpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Tap, cardEffect: activateClass); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: OpponentsDigimon, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will not unsuspend.", "The opponent is selecting 1 Digimon that will not unsuspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainCanNotUnsuspend( targetPermanent: selectedPermanent, effectDuration: EffectDuration.UntilOpponentTurnEnd, activateClass: activateClass, condition: null, effectName: "Can't unsuspend" )); } } yield return null; } } #endregion #region All Turns if (timing == EffectTiming.OnTappedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Digivolve into a [WG] trait", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("Digivolve_EX9-042"); cardEffects.Add(activateClass); bool MyWGTraitDigimon(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.HasWGTraits; } bool DigivolutionTarget(CardSource source) { return source.HasWGTraits && source.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, false, activateClass); } string EffectDiscription() { return "[All Turns] [Once Per Turn] When effects suspend any of your [WG] trait Digimon, this Digimon may digivolve into a [WG] trait Digimon card in the hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, MyWGTraitDigimon) && CardEffectCommons.IsByEffect(hashtable, null); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.HasMatchConditionOwnersHand(card, DigivolutionTarget); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: card.PermanentOfThisCard(), cardCondition: DigivolutionTarget, payCost: false, reduceCostTuple: null, fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: true, activateClass: activateClass, successProcess: null)); } } #endregion #region End of your Turn - ESS if (timing == EffectTiming.OnEndTurn) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("[WG] trait may unsuspend", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("EOT_EX9-042"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[End of Your Turn] [Once Per Turn] 1 of your Digimon with the [WG] trait may unsuspend."; } bool CanSelectDigimonPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && permanent.TopCard.HasWGTraits; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.IsOwnerTurn(card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectDigimonPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.UnTap, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage( "Select 1 Digimon that will unsuspend.", "The opponent is selecting 1 Digimon that will unsuspend."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } #endregion return cardEffects; } } }