using System; using System.Collections; using System.Collections.Generic; using System.Linq; // Megadramon namespace DCGO.CardEffects.EX9 { public class EX9_064 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel4 && (targetPermanent.TopCard.EqualsTraits("DM") || targetPermanent.TopCard.EqualsTraits("Cyborg")); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Play Cost Reduction if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 1 [Cyborg]/[Ver.4] card from hand, to get Play Cost -2", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetHashString("PlayCost-2_EX9_064"); cardEffects.Add(activateClass); string EffectDiscription() { return "When this card would be played, by trashing 1 [Cyborg]/[Ver.4] card from your hand, reduce the play cost by 2."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, cardSource => cardSource == card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.HasMatchConditionOwnersHand(card, CanSelectCardCondition); } bool CanSelectCardCondition(CardSource cardSource) { return CardEffectCommons.IsExistOnHand(cardSource) && cardSource != card && (cardSource.EqualsTraits("Cyborg") || cardSource.EqualsTraits("Ver.4")); } IEnumerator ActivateCoroutine(Hashtable _hashtable) { bool CanNoSelect = CardEffectCommons.GetPlayCardClassFromHashtable(_hashtable) != null && card.PayingCost( CardEffectCommons.GetPlayCardClassFromHashtable(_hashtable).Root, null, checkAvailability: false) <= card.Owner.MaxMemoryCost; bool discarded = false; int discardCount = 1; SelectHandEffect selectHandEffect = GManager.instance.GetComponent(); selectHandEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: discardCount, canNoSelect: true, canEndNotMax: false, isShowOpponent: true, selectCardCoroutine: null, afterSelectCardCoroutine: AfterSelectCardCoroutine, mode: SelectHandEffect.Mode.Discard, cardEffect: activateClass); selectHandEffect.SetUpCustomMessage("Choose a [Cyborg] or [Ver.4] card to discard", "The opponent is selecting 1 card in hand to discard."); selectHandEffect.SetUpCustomMessage_ShowCard("Discarded Card"); yield return StartCoroutine(selectHandEffect.Activate()); IEnumerator AfterSelectCardCoroutine(List cardSources) { if (cardSources.Count >= 1) { discarded = true; yield return null; } } if (discarded) { if (card.Owner.CanReduceCost(null, card)) { ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); } ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Play Cost -2", hashtable => true, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource) && RootCondition(root) && PermanentsCondition(targetPermanents)) { Cost -= 2; } return Cost; } bool PermanentsCondition(List targetPermanents) { return targetPermanents == null || targetPermanents.Count((targetPermanent) => targetPermanent != null) == 0; } bool CardSourceCondition(CardSource cardSource) { return cardSource != null && cardSource == card; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } } } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place 1 digimon from trash FD in source, delete 2 digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] By placing 1 Digimon card from your trash face down as this Digimon's bottom digivolution card, delete 2 of your opponent's play cost 4 or lower Digimon. For each of this Digimon's face-down digivolution cards, add 1 to this effect's play cost maximum."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsDigimon; } bool CanSelectPermanentCondition(Permanent permanent) { var playCost = 4 + card.PermanentOfThisCard().DigivolutionCards.Filter(x => x.IsFlipped).Count; return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.TopCard.HasPlayCost && permanent.TopCard.BasePlayCostFromEntity <= playCost; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { CardSource selectedCard = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectCardCondition)); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 digimon to place FD as source", maxCount: maxCount, canEndNotMax: true, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 digimon to place FD as source", "The opponent is selecting 1 digimon"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (selectedCard != null) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(selectedCard)); yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List() { selectedCard }, activateClass, isFacedown: true)); if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount1 = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 2 digimon to delete.", "The opponent is selecting 2 digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Place 1 digimon from trash FD in source, delete 2 digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] By placing 1 Digimon card from your trash face down as this Digimon's bottom digivolution card, delete 2 of your opponent's play cost 4 or lower Digimon. For each of this Digimon's face-down digivolution cards, add 1 to this effect's play cost maximum."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsDigimon; } bool CanSelectPermanentCondition(Permanent permanent) { var playCost = 4 + card.PermanentOfThisCard().DigivolutionCards.Filter(x => x.IsFlipped).Count; return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card) && permanent.TopCard.HasPlayCost && permanent.TopCard.BasePlayCostFromEntity <= playCost; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersCardInTrash(card, CanSelectCardCondition)) { CardSource selectedCard = null; int maxCount = Math.Min(1, CardEffectCommons.MatchConditionOwnersCardCountInTrash(card, CanSelectCardCondition)); SelectCardEffect selectCardEffect = GManager.instance.GetComponent(); selectCardEffect.SetUp( canTargetCondition: CanSelectCardCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, canNoSelect: () => true, selectCardCoroutine: SelectCardCoroutine, afterSelectCardCoroutine: null, message: "Select 1 digimon to place FD as source", maxCount: maxCount, canEndNotMax: true, isShowOpponent: true, mode: SelectCardEffect.Mode.Custom, root: SelectCardEffect.Root.Trash, customRootCardList: null, canLookReverseCard: true, selectPlayer: card.Owner, cardEffect: activateClass); selectCardEffect.SetUpCustomMessage("Select 1 digimon to place FD as source", "The opponent is selecting 1 digimon"); yield return StartCoroutine(selectCardEffect.Activate()); IEnumerator SelectCardCoroutine(CardSource cardSource) { selectedCard = cardSource; yield return null; } if (selectedCard != null) { yield return ContinuousController.instance.StartCoroutine(CardObjectController.AddExecutingCard(selectedCard)); yield return ContinuousController.instance.StartCoroutine(card.PermanentOfThisCard().AddDigivolutionCardsBottom(new List() { selectedCard }, activateClass, isFacedown: true)); if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount1 = Math.Min(2, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 2 digimon to delete.", "The opponent is selecting 2 digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } } #endregion #region ESS if (timing == EffectTiming.OnEndAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Unsuspend, delete lowest level digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetHashString("EndAttack_EX9_064"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[End of Attack] [Once Per Turn] By unsuspending this Digimon, delete 1 of your Digimon with the lowest level."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && CardEffectCommons.IsMinLevel(permanent, card.Owner); } IEnumerator ActivateCoroutine(Hashtable hashtable) { yield return ContinuousController.instance.StartCoroutine(new IUnsuspendPermanents(new List() { card.PermanentOfThisCard() }, activateClass).Unsuspend()); if (!card.PermanentOfThisCard().IsSuspended) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount1 = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Destroy, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select a digimon to delete.", "The opponent is selecting a digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); } } } } #endregion return cardEffects; } } }