using System; using System.Collections; using System.Collections.Generic; // Etemon namespace DCGO.CardEffects.EX9 { public class EX9_031 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Static Effects #region Sukamon Digivolution Cost Reduction if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.EqualsCardName("Sukamon") && targetPermanent.TopCard.IsLevel4; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Level 4 DM Digivolution Cost Reduction if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel4 && targetPermanent.TopCard.EqualsTraits("DM"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 4, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Ver3 Digivolution Cost Reduction if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reduce the digivolution cost by 1 for each face-down source", CanUseCondition, card); activateClass.SetUpActivateClass(null, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() => "When any of your [Ver.3] trait Digimon would digivolve into this card, for each of their face-down digivolution cards, reduce the digivolution cost by 1."; bool PermanentEvoCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent.TopCard.EqualsTraits("Ver.3")) { return card.CanPlayCardTargetFrame(permanent.PermanentFrame, true, activateClass); } } return false; } bool CardCondition(CardSource source) { return (source == card); } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, PermanentEvoCondition)) { if (CardEffectCommons.CanTriggerWhenPermanentWouldDigivolve(hashtable, PermanentEvoCondition, CardCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { Hashtable hashtable = new Hashtable(); hashtable.Add("CardEffect", activateClass); Permanent targetPermanent = CardEffectCommons.GetPermanentsFromHashtable(_hashtable)[0]; ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect($"Digivolution Cost -{ReduceCost()}", CanUseCondition, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); bool CanUseCondition(Hashtable hashtable) { return true; } int ReduceCost() { return targetPermanent.DigivolutionCards.Filter(x => x.IsFlipped).Count; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= ReduceCost(); } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents != null) { if (targetPermanents.Exists(PermanentCondition)) { return true; } } return false; } bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard != null) { return PermanentEvoCondition(targetPermanent); } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource != null) { return CardCondition(cardSource); } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } } #endregion #region Security Attack +1 if (timing == EffectTiming.None) { cardEffects.Add(CardEffectFactory.ChangeSelfSAttackStaticEffect( changeValue: 1, isInheritedEffect: false, card: card, condition: null)); } #endregion #endregion #region When Digivolving/When Attacking Shared IEnumerator SharedActivateCoroutine(ActivateClass activateClass) { bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsFlipped; } int cardEvoSources = card.PermanentOfThisCard().DigivolutionCards.Count; yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.TrashDigivolutionCardsFromTopOrBottom( targetPermanent: card.PermanentOfThisCard(), trashCount: 1, isFromTop: false, activateClass: activateClass, cardCondition: CanSelectCardCondition )); if (card.PermanentOfThisCard().DigivolutionCards.Count < cardEvoSources) { yield return ContinuousController.instance.StartCoroutine(new IRecovery(card.Owner, 1, activateClass).Recovery()); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 1 face down digivolution card, to Recovery +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, _ => SharedActivateCoroutine(activateClass), 1, true, EffectDiscription()); activateClass.SetHashString("Recovery_EX9_031"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] [Once Per Turn] By trashing this Digimon's bottom face-down digivolution card, (Place the top card of your deck on top of your security stack)."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } } #endregion #region When Attacking if (timing == EffectTiming.OnAllyAttack) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Trash 1 face down digivolution card, to Recovery +1", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, _ => SharedActivateCoroutine(activateClass), 1, true, EffectDiscription()); activateClass.SetHashString("Recovery_EX9_031"); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Attacking] [Once Per Turn] By trashing this Digimon's bottom face-down digivolution card, (Place the top card of your deck on top of your security stack)."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnAttack(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleArea(card); } } #endregion #region ESS if (timing == EffectTiming.OnLoseSecurity) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("DP -4000", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, false, EffectDiscription()); activateClass.SetHashString("ESS_EX9_031"); activateClass.SetIsInheritedEffect(true); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When your security stack is removed from, 1 of your opponent's Digimon gets -4000 DP for the turn."; } bool CanSelectPermanentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card) && CardEffectCommons.CanTriggerWhenLoseSecurity(hashtable, player => player == card.Owner); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get DP -4000.", "The opponent is selecting 1 Digimon that will get DP -4000."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ChangeDigimonDP(targetPermanent: permanent, changeValue: -4000, effectDuration: EffectDuration.UntilEachTurnEnd, activateClass: activateClass)); } } } } #endregion return cardEffects; } } }