using System; using System.Collections; using System.Collections.Generic; using System.Linq; // Karakurumon namespace DCGO.CardEffects.EX9 { public class EX9_032 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternate Digivolution Requirement if (timing == EffectTiming.None) { static bool PermanentCondition(Permanent targetPermanent) { return targetPermanent.TopCard.IsLevel4 && targetPermanent.TopCard.EqualsTraits("Puppet"); } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By deleting a token or [Puppet] digimon, digivolve into a [Puppet] in hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] By deleting 1 of your Tokens or other [Puppet] trait Digimon, this Digimon may digivolve into a Digimon card with the [Puppet] trait in the hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerOnPlay(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanSelectPermantentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.IsToken || (permanent.TopCard.EqualsTraits("Puppet") && permanent.TopCard != card)); } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.EqualsTraits("Puppet") && cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame,false,activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermantentCondition)) { List deleteTargetPermanents = new List(); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermantentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator AfterSelectPermanentCoroutine(List permanents) { deleteTargetPermanents = permanents.Clone(); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: deleteTargetPermanents, activateClass: activateClass, successProcess: SuccessProcess, failureProcess: null)); } IEnumerator SuccessProcess(List permanents) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: card.PermanentOfThisCard(), cardCondition: CanSelectCardCondition, payCost: false, reduceCostTuple: null, fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: true, activateClass: activateClass, successProcess: null)); } } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("By Deleting a token or [Puppet] digimon, digivolve into a [puppet] in hand", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] By deleting 1 of your Tokens or other [Puppet] trait Digimon, this Digimon may digivolve into a Digimon card with the [Puppet] trait in the hand without paying the cost."; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card); } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanSelectPermantentCondition(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card) && (permanent.IsToken || (permanent.TopCard.EqualsTraits("Puppet") && permanent.TopCard != card)); } bool CanSelectCardCondition(CardSource cardSource) { return cardSource.IsDigimon && cardSource.EqualsTraits("Puppet") && cardSource.CanPlayCardTargetFrame(card.PermanentOfThisCard().PermanentFrame, false, activateClass); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermantentCondition)) { List deleteTargetPermanents = new List(); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermantentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: 1, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: null, afterSelectPermanentCoroutine: AfterSelectPermanentCoroutine, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator AfterSelectPermanentCoroutine(List permanents) { deleteTargetPermanents = permanents.Clone(); yield return null; } yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult(targetPermanents: deleteTargetPermanents, activateClass: activateClass, successProcess: SuccessProcess, failureProcess: null)); } IEnumerator SuccessProcess(List permanents) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DigivolveIntoHandOrTrashCard( targetPermanent: card.PermanentOfThisCard(), cardCondition: CanSelectCardCondition, payCost: false, reduceCostTuple: null, fixedCostTuple: null, ignoreDigivolutionRequirementFixedCost: -1, isHand: true, activateClass: activateClass, successProcess: null)); } } } #endregion #region ESS if (timing == EffectTiming.WhenRemoveField) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Delete your 1 other token or [Puppet] Digimon to prevent this Digimon from leaving Battle Area", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, 1, true, EffectDiscription()); activateClass.SetIsInheritedEffect(true); activateClass.SetHashString("Substitute_EX9_032"); cardEffects.Add(activateClass); string EffectDiscription() { return "[All Turns] [Once Per Turn] When this Digimon would leave the battle area other than by your effects, by deleting 1 of your Tokens or other [Puppet] trait Digimon, prevent it from leaving."; } bool CanSelectPermanentCondition(Permanent permanent) { if (CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { if (permanent != card.PermanentOfThisCard()) { if (permanent.IsToken || permanent.TopCard.EqualsTraits("Puppet")) { return true; } } } return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerWhenRemoveField(hashtable, card)) { if (!CardEffectCommons.IsByEffect(hashtable, cardEffect => CardEffectCommons.IsOwnerEffect(cardEffect, card))) { return true; } } } return false; } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { Permanent thisCardPermanent = card.PermanentOfThisCard(); if (CardEffectCommons.HasMatchConditionPermanent(CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: true, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to delete.", "The opponent is selecting 1 Digimon to delete."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.DeletePeremanentAndProcessAccordingToResult( targetPermanents: new List() { permanent }, activateClass: activateClass, successProcess: permanents => SuccessProcess(), failureProcess: null)); IEnumerator SuccessProcess() { thisCardPermanent.willBeRemoveField = false; thisCardPermanent.HideDeleteEffect(); thisCardPermanent.HideHandBounceEffect(); thisCardPermanent.HideDeckBounceEffect(); thisCardPermanent.HideWillRemoveFieldEffect(); yield return null; } } } } } } #endregion return cardEffects; } } }