using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; //Darkdramon namespace DCGO.CardEffects.LM { public class LM_043 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Alternative Digivolve Cost if (timing == EffectTiming.None) { bool PermanentCondition(Permanent targetPermanent) { if (targetPermanent.TopCard.IsLevel5) { if (targetPermanent.TopCard.EqualsTraits("D-Brigade") || targetPermanent.TopCard.EqualsTraits("ACCEL")) { return true; } } return false; } cardEffects.Add(CardEffectFactory.AddSelfDigivolutionRequirementStaticEffect(permanentCondition: PermanentCondition, digivolutionCost: 3, ignoreDigivolutionRequirement: false, card: card, condition: null)); } #endregion #region Blast Digivolve if (timing == EffectTiming.OnCounterTiming) { cardEffects.Add(CardEffectFactory.BlastDigivolveEffect(card: card, condition: null)); } #endregion #region Scapegoat if (timing == EffectTiming.WhenPermanentWouldBeDeleted) { cardEffects.Add(CardEffectFactory.ScapegoatSelfEffect(isInheritedEffect: false, card: card, condition: null, effectName: "", effectDiscription: null)); } #endregion #region On Play if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(", then delete all lowest play cost digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[On Play] 1 of your opponent's Digimon (Trash the top card. You can't trash past level 3 cards). Then, delete all of their Digimon with the lowest play cost."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerOnPlay(hashtable, card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanSelectPermanentDeDigi(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanSelectPermanentMinDP(Permanent permanent) { return CardEffectCommons.IsMinCost(permanent, card.Owner.Enemy, true); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentDeDigi)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentDeDigi)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentDeDigi, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration()); } } List destroyTargetPermanents = card.Owner.Enemy.GetBattleAreaDigimons().Filter(CanSelectPermanentMinDP); yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(destroyTargetPermanents, CardEffectCommons.CardEffectHashtable(activateClass)).Destroy()); } } #endregion #region When Digivolving if (timing == EffectTiming.OnEnterFieldAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect(", then delete all lowest play cost digimon", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffectDiscription()); cardEffects.Add(activateClass); string EffectDiscription() { return "[When Digivolving] 1 of your opponent's Digimon (Trash the top card. You can't trash past level 3 cards). Then, delete all of their Digimon with the lowest play cost."; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.CanTriggerWhenDigivolving(hashtable, card)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { return CardEffectCommons.IsExistOnBattleAreaDigimon(card); } bool CanSelectPermanentDeDigi(Permanent permanent) { return CardEffectCommons.IsPermanentExistsOnOpponentBattleAreaDigimon(permanent, card); } bool CanSelectPermanentMinDP(Permanent permanent) { return CardEffectCommons.IsMinCost(permanent, card.Owner.Enemy, true); } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOpponentsPermanent(card, CanSelectPermanentDeDigi)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentDeDigi)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentDeDigi, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon to De-Digivolve.", "The opponent is selecting 1 Digimon to De-Digivolve."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; yield return ContinuousController.instance.StartCoroutine(new IDegeneration(selectedPermanent, 1, activateClass).Degeneration()); } } List destroyTargetPermanents = card.Owner.Enemy.GetBattleAreaDigimons().Filter(CanSelectPermanentMinDP); yield return ContinuousController.instance.StartCoroutine(new DestroyPermanentsClass(destroyTargetPermanents, CardEffectCommons.CardEffectHashtable(activateClass)).Destroy()); } } #endregion #region Your Turn - ESS if (timing == EffectTiming.OnCounterTiming) { bool Condition() { if (CardEffectCommons.IsExistOnBattleAreaDigimon(card)) { if (CardEffectCommons.IsOwnerTurn(card)) { return true; } } return false; } cardEffects.Add(CardEffectFactory.CollisionSelfStaticEffect(isInheritedEffect: true, card: card, condition: Condition)); } #endregion return cardEffects; } } }