using System; using System.Collections; using System.Collections.Generic; using UnityEngine; using System.Linq; namespace DCGO.CardEffects.LM { public class LM_009 : CEntity_Effect { public override List CardEffects(EffectTiming timing, CardSource card) { List cardEffects = new List(); #region Your Turn - when card would be played if (timing == EffectTiming.BeforePayCost) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("Reduce Play/Digivolution Cost", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, true, EffectDiscription()); activateClass.SetHashString("PlayDigivolutionCost-_LM_009"); cardEffects.Add(activateClass); string EffectDiscription() { return "[Your Turn] When a card with [Angoramon] in its text would be played or one of your Digimon would digivolve into such a card, by suspending this Digimon, reduce the play or digivolution cost by 2."; } bool PermanentCondition(Permanent permanent) { if(CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent, card)) { return true; } return false; } bool PlayCardCondition(CardSource cardSource) { if (CardEffectCommons.IsExistOnHand(cardSource)) { if (cardSource.HasText("Angoramon")) return true; } return false; } bool DigivolveCardCondition(CardSource cardSource) { if (cardSource.IsDigimon) if (cardSource.HasText("Angoramon")) return true; return false; } bool CanUseCondition(Hashtable hashtable) { if (CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanTriggerWhenPermanentWouldPlay(hashtable, PlayCardCondition)) { return true; } if (CardEffectCommons.CanTriggerWhenPermanentWouldDigivolve(hashtable, PermanentCondition, DigivolveCardCondition)) { return true; } } return false; } bool CanActivateCondition(Hashtable hashtable) { if(CardEffectCommons.IsOwnerTurn(card)) { if(CardEffectCommons.IsExistOnBattleArea(card)) { if (CardEffectCommons.CanActivateSuspendCostEffect(card)) { return true; } } } return false; } IEnumerator ActivateCoroutine(Hashtable _hashtable) { if(CardEffectCommons.IsExistOnBattleArea(card)) { if (!card.PermanentOfThisCard().IsSuspended && card.PermanentOfThisCard().CanSuspend) { yield return ContinuousController.instance.StartCoroutine(new SuspendPermanentsClass( new List() { card.PermanentOfThisCard() }, CardEffectCommons.CardEffectHashtable(activateClass)).Tap()); if (card.PermanentOfThisCard().IsSuspended) { ContinuousController.instance.PlaySE(GManager.instance.GetComponent().BuffSE); ChangeCostClass changeCostClass = new ChangeCostClass(); changeCostClass.SetUpICardEffect("Cost -2", CanUseChangeCostCondition, card); changeCostClass.SetUpChangeCostClass(changeCostFunc: ChangeCost, cardSourceCondition: CardSourceCondition, rootCondition: RootCondition, isUpDown: isUpDown, isCheckAvailability: () => false, isChangePayingCost: () => true); card.Owner.UntilCalculateFixedCostEffect.Add((_timing) => changeCostClass); yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.ShowReducedCost(_hashtable)); bool CanUseChangeCostCondition(Hashtable hashtable) { return true; } int ChangeCost(CardSource cardSource, int Cost, SelectCardEffect.Root root, List targetPermanents) { if (CardSourceCondition(cardSource)) { if (RootCondition(root)) { if (PermanentsCondition(targetPermanents)) { Cost -= 2; } } } return Cost; } bool PermanentsCondition(List targetPermanents) { if (targetPermanents != null) { return true; } return false; } bool CardSourceCondition(CardSource cardSource) { if (cardSource != null) { if (cardSource.Owner == card.Owner) { return true; } } return false; } bool RootCondition(SelectCardEffect.Root root) { return true; } bool isUpDown() { return true; } } } } } } #endregion #region Your Turn - When becomes suspended if (timing == EffectTiming.OnTappedAnyone) { ActivateClass activateClass = new ActivateClass(); activateClass.SetUpICardEffect("gain ", CanUseCondition, card); activateClass.SetUpActivateClass(CanActivateCondition, ActivateCoroutine, -1, false, EffecDescription()); cardEffects.Add(activateClass); string EffecDescription() { return "[Your Turn] When this Digimon becomes suspended, 1 of your Digimon with [Angoramon] in its text gains for the turn."; } bool CanSelectPermanentCondition(Permanent permanent) { if(CardEffectCommons.IsPermanentExistsOnOwnerBattleAreaDigimon(permanent,card)) { return permanent.TopCard.HasText("Angoramon"); } return false; } bool CanUseCondition(Hashtable hashtable) { return CardEffectCommons.CanTriggerWhenPermanentSuspends(hashtable, (permanent) => permanent == card.PermanentOfThisCard()); } bool CanActivateCondition(Hashtable hashtable) { if (CardEffectCommons.IsOwnerTurn(card)) { if (CardEffectCommons.IsExistOnBattleArea(card)) { return true; } } return false; } IEnumerator ActivateCoroutine(Hashtable hashtable) { if (CardEffectCommons.HasMatchConditionOwnersPermanent(card, CanSelectPermanentCondition)) { int maxCount = Math.Min(1, CardEffectCommons.MatchConditionPermanentCount(CanSelectPermanentCondition)); SelectPermanentEffect selectPermanentEffect = GManager.instance.GetComponent(); selectPermanentEffect.SetUp( selectPlayer: card.Owner, canTargetCondition: CanSelectPermanentCondition, canTargetCondition_ByPreSelecetedList: null, canEndSelectCondition: null, maxCount: maxCount, canNoSelect: false, canEndNotMax: false, selectPermanentCoroutine: SelectPermanentCoroutine, afterSelectPermanentCoroutine: null, mode: SelectPermanentEffect.Mode.Custom, cardEffect: activateClass); selectPermanentEffect.SetUpCustomMessage("Select 1 Digimon that will get effects.", "The opponent is selecting 1 Digimon that will get effects."); yield return ContinuousController.instance.StartCoroutine(selectPermanentEffect.Activate()); IEnumerator SelectPermanentCoroutine(Permanent permanent) { Permanent selectedPermanent = permanent; if (selectedPermanent != null) yield return ContinuousController.instance.StartCoroutine(CardEffectCommons.GainRush(selectedPermanent, EffectDuration.UntilOwnerTurnEnd, activateClass)); } } } } #endregion return cardEffects; } } }